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HieroBall2
: BishopFX
 

File

Flags

Properties

damage1
damagetypeGSFire
deathsound"weapons/firex5"
decalPlasmaScorchLower
seesound"weapons/firmfi"
speed16

States

Spawn: HIB2 ABCD 1 Bright A_Weave(3, 3, 1.0, 1.0) Loop Death: HIB2 E 0 Bright A_SetTranslucent(0.75, 1) HIB2 EFGHIJ 3 Bright Stop

Class Hierarchy

Classes defined in \DEC_ENEM