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Cactus_Body
 

File

Flags

Properties

bouncecount1
bouncefactor0.5
deathsound"S_HIT"
gravity1
height2
radius3
renderstyleNormal
seesound"S_SPIT"
speed1

States

Spawn: POKY R 300 Stop Death: TNT1 A 1 A_SpawnItemEX("CactusBloodTrail", random(-2, 2), 0, random(-2, 2), 0, 0, 0, random(0, 360)) TNT1 A 1 A_SpawnItemEX("CactusBloodTrail", random(-2, 2), 0, random(-2, 2), 0, 0, 0, random(0, 360)) TNT1 A 1 A_SpawnItemEX("CactusBloodTrail", random(-2, 2), 0, random(-2, 2), 0, 0, 0, random(0, 360)) TNT1 A -1

Class Hierarchy

Classes defined in \DEC_ENEM