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BoneProj
 

File

Flags

Properties

alpha1
damage6
deathsound"S_HIT"
fastspeed20
height8
radius6
renderstyleNormal
scale0.8
seesound"S_SPIT"
speed10

States

Spawn: GBON ABCD 3 Loop Death: PUFF A 4 PUFF B 4 Stop

Class Hierarchy

Classes defined in \DEC_ENEM