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HieroBall1
: BaronBall
 

File

Flags

Properties

damage2
damagetypeGSFire
decalRevenantScorch
speed20

States

Spawn: HIB1 AB 4 Bright Loop Death: HIB1 C 0 Bright A_SetTranslucent(0.75, 1) HIB1 C 3 Bright HIB1 D 3 Bright A_Explode(32, 32, 0) HIB1 EFG 3 Bright Stop

Class Hierarchy

Classes defined in \DEC_ENEM