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SpawnShotFast
: Actor
replaces SpawnShot
 

File

Flags

Properties

damage3
deathsound"brain/cubeboom"
dropitem"Snifit_Blue"
height32
radius6
seesound"brain/spit"
speed20

States

Spawn: GSCU ABCDEFGHIJKLMNOP 2 Bright A_SpawnFly("SkullTeleport") // See SpawnFire Loop

Class Hierarchy

Classes defined in \DEC_BOSS