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IconFireBallShot
 

File

Flags

Properties

alpha0.8
damage3
damagetypeGSFire
deathsound"imp/shotx"
fastspeed42
height16
radius12
renderstyleAdd
seesound"DLPPROJ"
speed32

States

Spawn: ICBA AB 4 Bright TNT1 A 0 A_ScaleVelocity(1.4) Loop Death: ICBA CDEF 4 Bright Stop

Class Hierarchy

Classes defined in \DEC_BOSS