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SatyrLordMissile1
 

File

Flags

Properties

damage4
deathsound"redballbdeth"
decalPlasmaScorchLower
height16
radius8
renderstyleAdd
scale0.65
seesound"redballbsee"
speed22
translation"192:207=172:191"

States

Spawn: ANFB AAA 1 Bright A_CustomMissile("SLM1Trail",random(-5,5),random(8,-8),0) ANFB BBB 1 Bright A_CustomMissile("SLM1Trail",random(-5,5),random(8,-8),0) ANFB CCC 1 Bright A_CustomMissile("SLM1Trail",random(-5,5),random(8,-8),0) Loop Death: ANFB DEFG 3 Bright Stop

Class Hierarchy

Classes defined in \DEC_BOSS