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CustomBossEye
 

File

Flags

Properties

dropitem"Snifit_Blue"
height32

States

Spawn: TNT1 A 1 See: TNT1 A 150 A_BrainSpit("SpawnShotFast") // See SpawnShot Death: TNT1 A 0 Stop

Class Hierarchy

Classes defined in \DEC_BOSS