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FleshSporeTentacleDown
 

File

Flags

Properties

//$categoryMiniBosses
activesound""
deathsound""
health50
height32
mass10000000
minmissilechance250
obituary"%o was killed by...something."
painchance0
painsound""
radius7
seesound""
speciesFleshSporeMiniBoss
speed0

States

Spawn: TNT1 A 1 A_Look Loop See: FLSP MN 4 SeeComplete: FLSP OP 4 A_Chase Loop Melee: Missile: FLSP OP 4 A_FaceTarget FLSP Q 3 A_CustomMissile("SporeTentacleBall",0,0,0,0,-90) FLSP Q 2 Goto SeeComplete Pain: FLSP Q 1 FLSP Q 2 A_Pain Goto SeeComplete Death: FLSP OPNM 2 TNT1 A 0 A_NoBlocking TNT1 A -1 Stop

Class Hierarchy

Classes defined in \DEC_BOSS