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DeepOneWaterSpawner
 

File

Flags

Properties

height8
radius8
speed0

States

Spawn: FIRE A 0 BRIGHT A_CustomMissile("DeepOneWater",0,0,0,2) FIRE A 0 BRIGHT A_CustomMissile("DeepOneWater",0,0,30,2) FIRE A 0 BRIGHT A_CustomMissile("DeepOneWater",0,0,60,2) FIRE A 0 BRIGHT A_CustomMissile("DeepOneWater",0,0,90,2) FIRE A 0 BRIGHT A_CustomMissile("DeepOneWater",0,0,120,2) FIRE A 0 BRIGHT A_CustomMissile("DeepOneWater",0,0,150,2) Goto Death Death: TNT1 A 0 Stop

Class Hierarchy

Classes defined in \DEC_BOSS