File
- Defined in \DEC_BOSS
Flags
Properties
//$category | Bosses |
//$color | 4 |
activesound | "Baron/Active" |
damagefactor | "HellFire" 0.0 |
deathsound | "Baron/Death" |
health | 3000 |
height | 72 |
hitobituary | "%o found the Afrit too hot to handle." |
mass | 500 |
obituary | "%o was scorched by an Afrit" |
painchance | 50 |
painsound | "Baron/Pain" |
radius | 24 |
seesound | "Baron/Sight" |
speed | 12 |
States
Spawn:
FRIT A 0
FRIT AABB 4 Bright A_Look
Goto Spawn+3
Idle:
FRIT ABCD 4 Bright A_Look
Loop
See:
FRIT AABBCCDD 2 Bright A_Chase
Loop
Melee:
FRIT ST 6 Bright A_FaceTarget
FRIT U 6 Bright A_CustomComboAttack("AfritBall", 44, 10, "Baron/Melee")
Goto See
Missile:
TNT1 A 0 A_JumpIfHealthLower(2000, "Missile2")
FRIT ST 6 Bright A_FaceTarget
FRIT U 6 Bright A_CustomComboAttack("AfritBall", 44, 10, "Baron/Melee")
Goto See
Missile2:
TNT1 A 0 A_SetSpeed (24)
TNT1 A 0 A_Jump(128, "MissileStrong")
FRIT EF 6 Bright A_FaceTarget
FRIT G 6 Bright A_CustomMissile("Comet", 44)
Goto See
MissileStrong:
FRIT ST 3 Bright A_FaceTarget
FRIT U 3 Bright A_CustomComboAttack("AfritBallStrong", 44, 10, "Baron/Melee")
Goto See
Pain:
FRIT H 4 Bright
FRIT H 4 Bright A_Pain
Goto See
Death:
TNT1 A 0 A_NoGravity
FRIT I 6 Bright A_Scream
FRIT J 5 Bright A_NoBlocking
FRIT KLMNOPQR 4 Bright
Stop
Class Hierarchy
Classes defined in \DEC_BOSS
- Afrit
- AfritBall
- AfritBallStrong
- Comet
- CometTail
- CometDeathGlow
- CometDeath
- OrbitCometTail
- HellFire
- HellFire1
- HellFire2
- Anubeast
- SnakeBall
- SnakeTail
- SnakeTail2
- SnakeTail3
- SnakeTail4
- SnakeTail5
- SnakeTail6
- SnakeTail7
- SnakeTail8
- SnakeTail9
- SnakeTail10
- AnuBall
- SnakeBallBig
- SnakeTailBig
- SnakeTailBig2
- SnakeTailBig3
- SnakeTailBig4
- SnakeTailBig5
- SnakeTailBig6
- SnakeTailBig7
- SnakeTailBig8
- SnakeTailBig9
- SnakeTailBig10
- FleshSpore
- FleshSporeTentacleUp
- FleshSporeTentacleDown
- SporeTentacleBall
- SporeEyeBall
- DeepOne
- DeepOneBall
- DeepOneWaterSpawner
- DeepOneWater
- Poe_Green
- Poe_Blue
- Poe_Red
- Poe_Orange
- PoeSparkleBlue
- PoeSparkleGreen
- PoeSparkleRed
- PoeSparkleOrange
- FallenKnight
- HellsFuryBall
- SoulHarvesterBall
- HellsFurySkull
- SoulBallTrail
- HellsFuryHand
- Drt1
- Drt2
- Drt3
- Frostfiend
- FrostFiendBall
- FrostFiendFlame
- FrostFiendIcicle
- Azazel
- SatyrLordMissile1
- SLM1Trail
- SatyrLordMissile2
- SLM2Trail
- SatyrLordMissileDual1Fake
- SatyrLordMissileDual1Real
- SLMD1RTrail
- SatyrLordMissileDual2Fake
- SatyrLordMissileDual2Real
- SLMD2RTrail
- Cybruiser
- BruiserMissile
- BruiserMissileHoming
- Archvile_Boss
- ArchvileBall
- ArchHellion
- Cyberdemon_Boss
- DraDamage
- DracFloorDamage
- CyberMissile
- CyberMissileHoming
- Sin_Boss
- CustomBossEye
- SpawnShotFast
- SkullTeleport
- IconFireBallShot
- IconFlame
- Arachnaurum
- flameshot