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BdBloodPool
 

File

Flags

Properties

alpha0.9
decalBrutalBloodSplat
gameDoom
health600
height1
mass1
radius1
scale1.0

States

Spawn: TNT1 A 0 NoDelay A_JumpIf(waterlevel >= 1, "Underwater") BPDL A 30 BPDL ABCDEFGHIJKLMNOPQRSTUVWXYZ 3 Live: BPDL Z 1 goto Lying Underwater: TNT1 A 0 Stop

Class Hierarchy

Classes defined in \effects\BDBLOOD.txt