File
- Defined in \effects\BDBLOOD.txt
Flags
- +BLOODLESSIMPACT
- +CLIENTSIDEONLY
- +CORPSE
- -DONTSPLASH
- +FORCEXYBILLBOARD
- +MISSILE
- +MOVEWITHSECTOR
- +NOBLOCKMAP
- +NODAMAGETHRUST
- +NOTELEPORT
- +THRUACTORS
Properties
| alpha | 0.95 |
| damagetype | Blood |
| decal | BrutalBloodSplat |
| game | Doom |
| gravity | 0.3 |
| health | 1 |
| height | 1 |
| mass | 1 |
| radius | 8 |
| renderstyle | Translucent |
| scale | 0.8 |
| speed | 1 |
States
Spawn:
BLOD ABCDJ 2
stop
Class Hierarchy
Classes defined in \effects\BDBLOOD.txt
- BdBlood
- BdBleed
- BdBleedSaw
- BdBloodHitEffect
- BdBloodHitEffectBlue
- BdBleedBlue
- BdBleedSawBlue
- BdBloodSpot
- BdBloodSpotBlue
- BdBloodPool
- BdBloodPoolBlue
- BdBloodSpawnerAbstract
- BdBloodSpawnerTiny
- BdBloodSpawnerSmall
- BdBloodSpawnerMed
- BdBloodSpawnerBlue
- BdBloodSpawnerLarge
- BdBloodSpawnerMelting
- BdPlasmaGibSpawner
- BdLostSoulFragmentSpawner
- BdBloodLump
- BdBloodLumpBone
- BdFlyingBlood
- BdFlyingAsh
- BdFlyingBloodSlow
- BdFlyingBloodSmall
- BdFlyingBloodTrail
- BdFlyingBloodTrailWeak
- BdFlyingBloodTrailStrong
- BdFlyingAshTrailStrong
- BdBloodDrop
- BdBloodDropTrail
- BdBloodBlue
- BdFlyingBloodTrailBlue
- BdBloodLumpBlue
- BdFlyingBloodBlue