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BdBleedSaw
 
Larger blood effect for when an enemy has been hit with the chainsaw

File

Flags

Properties

decalBrutalBloodSplat
gameDoom
speed0

States

Spawn: TNT1 AA 0 NoDelay A_SpawnProjectile("BdFlyingBlood", 7, 0, random(0, 360), CMF_AIMDIRECTION, random(-10, -40)) TNT1 AAAAA 0 A_SpawnProjectile("BdBloodLump", 7, 0, random(0, 360), CMF_AIMDIRECTION, random(-10, -40)) TNT1 AAAA 0 A_SpawnProjectile("BdFlyingBloodTrail", 0, 0, random(0, 360), CMF_AIMDIRECTION, random(0, -180)) TNT1 A 0 A_SpawnProjectile("BdBloodHitEffect", 0, 0, random(0, 360), CMF_AIMDIRECTION, random(0, -90)) TNT1 A 1 A_Stop stop

Class Hierarchy

Classes defined in \effects\BDBLOOD.txt