File
- Defined in \DEC_WEPS
Flags
Properties
//$category | Weapons |
inventory.pickupmessage | "\c[Gs2Text]you got the Star Whip!" |
obituary | "%o's butt itches." |
tag | "Star Whip" |
weapon.bobrangex | 0.5 |
weapon.bobrangey | 0.80 |
weapon.bobspeed | 1.5 |
weapon.bobstyle | InverseSmooth |
weapon.kickback | 100 |
weapon.selectionorder | 2200 |
weapon.upsound | "WHIPUP" |
States
Ready:
VKIL A 1 A_WeaponReady
Loop
Deselect:
VKIL A 1 A_Lower
VKIL A 0 A_Lower
Loop
Select:
VKIL A 1 A_Raise
VKIL A 0 A_Raise
Loop
Fire:
VKIL BC 2
TNT1 A 0 A_PlaySound ("WHIPHIT", CHAN_WEAPON)
VKIL DEF 2
TNT1 A 0 A_JumpIfHealthLower(75, "NerfFire")
VKIM GHI 1 bright
TNT1 A 0 A_FireCustomMissile("WhipProj",0,1,0,-1)
TNT1 A 0 Bright A_SetDamageType("StarDMG")
VKIM JKL 1 bright A_RailAttack(20,0,"none","none",0, RGF_NoPiercing | RGF_SILENT ,0,"RipPuff",0,0,200,0,0,0,"RipTrail",0) //A_CustomPunch(6, FALSE, 0, "none", 200)
TNT1 A 4
VKIL MNO 2
VKIL A 2 A_ReFire
Goto Ready
NerfFire:
VKIL GHI 1
TNT1 A 0 Bright A_SetDamageType("None")
VKIL JKL 1 A_RailAttack(20,0,"none","none",0, RGF_NoPiercing | RGF_SILENT ,0,"RipPuff",0,0,200,0,0,0,"RipTrail",0) //A_CustomPunch(6, FALSE, 0, "none", 200)
TNT1 A 4
VKIL MNO 2
VKIL A 2 A_ReFire
Goto Ready
Spawn:
VKIW A -1
Stop
Class Hierarchy
Classes defined in \DEC_WEPS
- EnergyBlaster
- BeamPistolCharge
- BeamEnergy
- BeamWeak
- BeamStrong
- NoEnBeamWeak
- NoEnBeamStrong
- Beam_GFX
- Handgun
- Pistol_Shot
- HuntingShotgun
- DB_Shot
- AssaultRifle
- Rifle_Shot
- Rifle_Mag
- TrumpetBuss
- Trumpet_NoteBox
- Trumpet_Note
- Trumpet_NoteLow
- NoteGFXExplosion
- NoteTail
- NoteRadExplosion
- StarShooter
- StarShCounter
- Starammo
- StarProjMain
- StarMain_GFX
- StarAlt_GFX
- StarProjAlt
- StarCountDestroy
- LeverShotgun
- Ammo1887
- Cupid
- HeartHurter
- HeartParticle
- HeartSparkleStar
- Cupid_Shot
- DrumMag
- IronSightSniper
- StarWhip
- RipTrail
- RipPuff
- WhipProj
- WhipCountDestroy
- WhipTrailA
- WhipTrailB
- WhipTrailC
- WhipTrailD
- WhipTrailE
- WhipTrailF
- WhipTrail2A
- WhipTrail2B
- WhipTrail2C
- WhipTrail2D
- WhipTrail2E
- WhipTrail2F
- Fist2
- FistHitCounter
- FistKnockback
- FireFist
- LavaExplosion
- Lava_Ball_Mighty
- Lava_Ball_FlameThrower
- Lava_Ball_GFX
- LavaBallSpawner
- LavaBall
- LavaBallNoDamage
- LavaBallTrail
- PistolCasingSpawner
- RifleCasingSpawner
- ShotgunCasingSpawner
- PistolCasing
- ShotgunCasing
- CasingSmoke
- ClipNew
- ClipBoxNew
- ShellNew
- ShellBoxNew
- GreenArmorNew