File
- Defined in \DEC_WEPS
Flags
- -CANBOUNCEWATER
- +CLIENTSIDEONLY
- -DONTSPLASH
- +DOOMBOUNCE
- -DROPOFF
- +FLOORCLIP
- +FORCEXYBILLBOARD
- +GHOST
- +MISSILE
- +MOVEWITHSECTOR
- +NOBLOCKMAP
- +NOTDMATCH
- +NOTELEPORT
- +WINDTHRUST
Properties
- | NOGRAVITY |
bouncecount | 4 |
height | 3 |
mass | 5 |
radius | 3 |
scale | 0.08 |
seesound | "CASINS" |
speed | 5 |
States
Spawn:
TNT1 A 0
Smaller:
PICS A 0 A_CustomMissile("CasingSmoke",0,0,0)
PICS I 1
PICS J 1
PICS K 1
PICS L 1
Looping:
PICS A 0 A_CustomMissile("CasingSmoke",0,0,0)
PICS MNOP 1 A_ScaleVelocity(0.95)
PICS A 0 A_CustomMissile("CasingSmoke",0,0,0)
PICS IJKL 1 A_ScaleVelocity(0.95)
TNT1 A 0 A_JumpIf(waterlevel > 0,"WaterDeath")
Loop
Death:
PICS E 2 A_SetTranslucent(0.8)
PICS F 2 A_SetTranslucent(0.6)
PICS G 2 A_SetTranslucent(0.4)
PICS H 2 A_SetTranslucent(0.2)
TNT1 A 0
stop
WaterDeath:
PICS A 0 A_CustomMissile("CasingSmoke",0,0,0)
PICS MNOP 2
PICS A 0 A_CustomMissile("CasingSmoke",0,0,0)
PICS IJKL 2
PICS T 4
Goto Death
Class Hierarchy
Classes defined in \DEC_WEPS
- EnergyBlaster
- BeamPistolCharge
- BeamEnergy
- BeamWeak
- BeamStrong
- NoEnBeamWeak
- NoEnBeamStrong
- Beam_GFX
- Handgun
- Pistol_Shot
- HuntingShotgun
- DB_Shot
- AssaultRifle
- Rifle_Shot
- Rifle_Mag
- TrumpetBuss
- Trumpet_NoteBox
- Trumpet_Note
- Trumpet_NoteLow
- NoteGFXExplosion
- NoteTail
- NoteRadExplosion
- StarShooter
- StarShCounter
- Starammo
- StarProjMain
- StarMain_GFX
- StarAlt_GFX
- StarProjAlt
- StarCountDestroy
- LeverShotgun
- Ammo1887
- Cupid
- HeartHurter
- HeartParticle
- HeartSparkleStar
- Cupid_Shot
- DrumMag
- IronSightSniper
- StarWhip
- RipTrail
- RipPuff
- WhipProj
- WhipCountDestroy
- WhipTrailA
- WhipTrailB
- WhipTrailC
- WhipTrailD
- WhipTrailE
- WhipTrailF
- WhipTrail2A
- WhipTrail2B
- WhipTrail2C
- WhipTrail2D
- WhipTrail2E
- WhipTrail2F
- Fist2
- FistHitCounter
- FistKnockback
- FireFist
- LavaExplosion
- Lava_Ball_Mighty
- Lava_Ball_FlameThrower
- Lava_Ball_GFX
- LavaBallSpawner
- LavaBall
- LavaBallNoDamage
- LavaBallTrail
- PistolCasingSpawner
- RifleCasingSpawner
- ShotgunCasingSpawner
- PistolCasing
- ShotgunCasing
- CasingSmoke
- ClipNew
- ClipBoxNew
- ShellNew
- ShellBoxNew
- GreenArmorNew