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Lava_Ball_FlameThrower
 

File

Flags

Properties

damage4
deathsound""
decalRevenantScorch
height6
obituary"%o got melted."
radius4
scale0.5
seesound""
speed30

States

Spawn: EYES AAAAA 0 A_SpawnItemEx ("Lava_Ball_GFX", -2, random (0, -8), random (-4, 4), 0, random (-1, 1), random (-1, 1), 0, 160) LVBL AA 0 Bright A_SpawnItemEx("LavaBallTrail", Random(-2, 2), Random(-2, 2), Random(-2, 2), 0, 0, 0, 0, 128) EYES AAAAA 0 A_SpawnItemEx ("Lava_Ball_GFX", -2, random (0, -8), random (-4, 4), 0, random (-1, 1), random (-1, 1), 0, 160) TNT1 A 1 Bright A_SpawnItemEx("LavaBallTrail", Random(-2, 2), Random(-2, 2), Random(-2, 2), 0, 0, 0, 0, 128) EYES AAAAA 0 A_SpawnItemEx ("Lava_Ball_GFX", -2, random (0, -8), random (-4, 4), 0, random (-1, 1), random (-1, 1), 0, 160) LVBL AA 0 Bright A_SpawnItemEx("LavaBallTrail", Random(-2, 2), Random(-2, 2), Random(-2, 2), 0, 0, 0, 0, 128) EYES AAAAA 0 A_SpawnItemEx ("Lava_Ball_GFX", -2, random (0, -8), random (-4, 4), 0, random (-1, 1), random (-1, 1), 0, 160) TNT1 A 1 Bright A_SpawnItemEx("LavaBallTrail", Random(-2, 2), Random(-2, 2), Random(-2, 2), 0, 0, 0, 0, 128) EYES AAAAA 0 A_SpawnItemEx ("Lava_Ball_GFX", -2, random (0, -8), random (-4, 4), 0, random (-1, 1), random (-1, 1), 0, 160) LVBL AA 0 Bright A_SpawnItemEx("LavaBallTrail", Random(-2, 2), Random(-2, 2), Random(-2, 2), 0, 0, 0, 0, 128) EYES AAAAA 0 A_SpawnItemEx ("Lava_Ball_GFX", -2, random (0, -8), random (-4, 4), 0, random (-1, 1), random (-1, 1), 0, 160) TNT1 A 1 Bright A_SpawnItemEx("LavaBallTrail", Random(-2, 2), Random(-2, 2), Random(-2, 2), 0, 0, 0, 0, 128) EYES AAAAA 0 A_SpawnItemEx ("Lava_Ball_GFX", -2, random (0, -8), random (-4, 4), 0, random (-1, 1), random (-1, 1), 0, 160) LVBL AA 0 Bright A_SpawnItemEx("LavaBallTrail", Random(-2, 2), Random(-2, 2), Random(-2, 2), 0, 0, 0, 0, 128) EYES AAAAA 0 A_SpawnItemEx ("Lava_Ball_GFX", -2, random (0, -8), random (-4, 4), 0, random (-1, 1), random (-1, 1), 0, 160) TNT1 A 1 Bright A_SpawnItemEx("LavaBallTrail", Random(-2, 2), Random(-2, 2), Random(-2, 2), 0, 0, 0, 0, 128) EYES AAAAA 0 A_SpawnItemEx ("Lava_Ball_GFX", -2, random (0, -8), random (-4, 4), 0, random (-1, 1), random (-1, 1), 0, 160) LVBL AA 0 Bright A_SpawnItemEx("LavaBallTrail", Random(-2, 2), Random(-2, 2), Random(-2, 2), 0, 0, 0, 0, 128) EYES AAAAA 0 A_SpawnItemEx ("Lava_Ball_GFX", -2, random (0, -8), random (-4, 4), 0, random (-1, 1), random (-1, 1), 0, 160) TNT1 A 1 Bright A_SpawnItemEx("LavaBallTrail", Random(-2, 2), Random(-2, 2), Random(-2, 2), 0, 0, 0, 0, 128) EYES AAAAA 0 A_SpawnItemEx ("Lava_Ball_GFX", -2, random (0, -8), random (-4, 4), 0, random (-1, 1), random (-1, 1), 0, 160) LVBL AA 0 Bright A_SpawnItemEx("LavaBallTrail", Random(-2, 2), Random(-2, 2), Random(-2, 2), 0, 0, 0, 0, 128) EYES AAAAA 0 A_SpawnItemEx ("Lava_Ball_GFX", -2, random (0, -8), random (-4, 4), 0, random (-1, 1), random (-1, 1), 0, 160) TNT1 A 1 Bright A_SpawnItemEx("LavaBallTrail", Random(-2, 2), Random(-2, 2), Random(-2, 2), 0, 0, 0, 0, 128) Goto Death Disappear: TNT1 A 1 Stop Death: TNT1 A 0 A_AlertMonsters //TNT1 A 0 A_PlaySound ("GSFIREX",60) TNT1 A 0 A_SpawnItem("LavaExplosion") LVBL D 0 Bright A_ChangeFlag("NoGravity", 1) TNT1 AAAAA 0 A_SpawnItemEx ("Lava_Ball_GFX", -2, random (0, -8), random (-4, 4), 0, random (-2, 2), random (-2, 2), 0, 160) TNT1 A 1 A_Stop TNT1 AAAAA 0 A_SpawnItemEx ("Lava_Ball_GFX", -2, random (0, -8), random (-4, 4), 0, random (-3, 3), random (-3, 3), 0, 160) TNT1 A 1 A_Stop TNT1 AAAAA 0 A_SpawnItemEx ("Lava_Ball_GFX", -2, random (0, -8), random (-4, 4), 0, random (-4, 4), random (-4, 4), 0, 160) TNT1 A 1 A_Stop TNT1 AAAAA 0 A_SpawnItemEx ("Lava_Ball_GFX", -2, random (0, -8), random (-4, 4), 0, random (-5, 5), random (-5, 5), 0, 160) TNT1 A 1 A_Stop TNT1 AAAAA 0 A_SpawnItemEx ("Lava_Ball_GFX", -2, random (0, -8), random (-4, 4), 0, random (-6, 6), random (-6, 6), 0, 160) TNT1 A 1 A_Stop TNT1 AAAAA 0 A_SpawnItemEx ("Lava_Ball_GFX", -2, random (0, -8), random (-4, 4), 0, random (-7, 7), random (-7, 7), 0, 160) TNT1 A 1 A_Stop TNT1 AAAAA 0 A_SpawnItemEx ("Lava_Ball_GFX", -2, random (0, -8), random (-4, 4), 0, random (-8, 8), random (-8, 8), 0, 160) TNT1 A 1 A_Stop TNT1 AAAAA 0 A_SpawnItemEx ("Lava_Ball_GFX", -2, random (0, -8), random (-4, 4), 0, random (-9, 9), random (-9, 9), 0, 160) stop Stop

Class Hierarchy

Classes defined in \DEC_WEPS