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HeartParticle
 

File

Flags

Properties

renderstyleAdd
scale0.3

States

Spawn: CUPP A 1 A_SpawnItemEx ("HeartSparkleStar", random(-4, 4), random(-4, 4), random(-4, 4), 0, 0, 0, 0, 0, 128) CUPP A 0 A_FadeOut(0.03,1) Loop Death: TNT1 A 0 Stop

Class Hierarchy

Classes defined in \DEC_WEPS