File
- Defined in \monsters\MonsterProjectiles.txt
Flags
Properties
damage | (15) |
damagetype | "Kick" |
deathsound | "none" |
decal | "none" |
fastspeed | 20 |
height | 8 |
obituary | "%o was wrecked by a Revenant." |
radius | 8 |
seesound | "none" |
speed | 28 |
States
Spawn:
TNT1 A 2
stop
Death:
TNT1 A 0 A_PlaySound("skeleton/melee", CHAN_6)
TNT1 AAA 0 A_CustomMissile("MeleeSmoke", 0, 0, random (0, 360), 2, random (0, 360))
TNT1 A 6 A_Quake(8, 6, 0, 128, "")
stop
Class Hierarchy
Classes defined in \monsters\MonsterProjectiles.txt
- MonsterMeleeAttack
- ImpMeleeAttack
- BaronMeleeAttack
- KnightMeleeAttack
- CacodemonBite
- DemonAttack
- RevenantMeleeAttack
- CacodemonFireball
- CacoZap
- CyberBalls
- ImpFireball
- IsJumping
- GreenPlasmaBall
- MaxLostSoulRange
- LSPart1
- LSpart2
- LSpart3
- SoulTrails
- LostSoulBlood
- SmallLSPart1
- SmallLSPart3
- BigLSPart1
- BigLSPart3
- BigLSPart2
- BigFireBall
- MastermindStep
- RevenantHomingMissile
- RevenantDumbfireMissile
- SpiderPlasmaBall