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MonsterMeleeAttack
 
Base class for monster melee attacks. These are actually invisible projectiles with a very short lifetime.

File

Flags

Properties

damage(random(8, 12))
damagetypeRip
deathsound"none"
decal"none"
fastspeed20
height8
radius8
seesound"none"
speed20

States

Class Hierarchy

Classes defined in \monsters\MonsterProjectiles.txt