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DemonAttack
 

File

Flags

Properties

damage(random(2,3))
damagetypeEat
deathsound"none"
decal"none"
fastspeed20
height8
radius8
seesound"none"
speed15

States

Spawn: TNT1 A 3 BRIGHT Stop Death: TNT1 A 0 A_PlaySound ("misc/xdeath1") TNT1 A 1 Stop

Class Hierarchy

Classes defined in \monsters\MonsterProjectiles.txt