File
- Defined in \monsters\MonsterProjectiles.txt
Flags
Properties
alpha | 0.75 |
damage | 50 |
damagetype | Stomp |
decal | "Cracks" |
gravity | 2.0 |
health | 5 |
height | 32 |
meleedamage | 0 |
obituary | "%o was mauled by a Mastermind." |
radius | 32 |
renderstyle | translucent |
scale | 0.4 |
speed | 0 |
States
Spawn:
TNT1 AAA 0 A_CustomMissile ("ExplosionSMoke", 0, 0, random (0, 360), 2, random (0, 360))
TNT1 A 0 A_Explode(300, 50, 0)
TNT1 A 1
Stop
Class Hierarchy
Classes defined in \monsters\MonsterProjectiles.txt
- MonsterMeleeAttack
- ImpMeleeAttack
- BaronMeleeAttack
- KnightMeleeAttack
- CacodemonBite
- DemonAttack
- RevenantMeleeAttack
- CacodemonFireball
- CacoZap
- CyberBalls
- ImpFireball
- IsJumping
- GreenPlasmaBall
- MaxLostSoulRange
- LSPart1
- LSpart2
- LSpart3
- SoulTrails
- LostSoulBlood
- SmallLSPart1
- SmallLSPart3
- BigLSPart1
- BigLSPart3
- BigLSPart2
- BigFireBall
- MastermindStep
- RevenantHomingMissile
- RevenantDumbfireMissile
- SpiderPlasmaBall