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BFGFog
 

File

Flags

Properties

alpha0.7
height1
radius1
renderstyleAdd
scale0.4
speed8

States

Spawn: BFOG ABCDEF 6 Bright A_SpawnItem("GreenFlareMedium") Death: BFOG G 3 Bright A_SpawnItem("GreenFlareMedium") stop

Class Hierarchy

Classes defined in \weapons\PlayerProjectiles.txt