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WoodParticle
 

File

Flags

Properties

bouncefactor0.5
gravity0.5
height8
mass1
radius8
scale1.5
seesound""
speed8

States

Spawn: TNT1 A 0 WOOD ABCD 2 loop Death: TNT1 A 0 WOOD B 300 WOOD BBBBB 1 A_FadeOut(0.2) Stop

Class Hierarchy

Classes defined in \effects\PARTICLES.txt