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ShrapnelParticle
 

File

Flags

Properties

alpha1.0
bouncefactor0.01
damage0
gameDoom
gravity0.0
height10
radius10
renderstyleAdd
scale0.12
speed20

States

Spawn: SPKO AAAAAAAAAAAAAAAAA 1 Bright A_FadeOut(0.05) stop Death: TNT1 A 0 Stop

Class Hierarchy

Classes defined in \effects\PARTICLES.txt