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File

Flags

Properties

alpha1.0
bouncefactor0.5
damage0
gameDoom
gravity0.8
height1
radius1
renderstyleAdd
scale0.05
speed10

States

Spawn: SPKO AAA 1 BRIGHT SPKO AAAAAAA 1 Bright A_FadeOut(0.20) stop Death: TNT1 A 0 Stop

Class Hierarchy

Classes defined in \effects\PARTICLES.txt