<
 
TinyBurningPiece
 

File

Flags

Properties

alpha0.9
damage0
height0
radius0
renderstyleAdd
scale1.1
xscale1.5
yscale0.6

States

Spawn: CFCF ABC 1 BRIGHT CFCF D 1 CFCF EFG 1 BRIGHT CFCF H 1 CFCF IJK 1 BRIGHT CFCF L 1 TNT1 A 0 A_Jump(24, "StopBurning") Loop StopBurning: CFCF NOP 1 BRIGHT A_SpawnItem("RedFlareSmall", 0, 5) Stop

Class Hierarchy

Classes defined in \effects\FIRE.txt