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SmallExplosionFlames
 

File

Flags

Properties

alpha1
damage0
damagetypeFlames
gameDoom
gravity0
height1
radius1
renderstyleAdd
scale0.9
speed3

States

Spawn: EXPL AA 2 BRIGHT A_SpawnItem("RedFlare",0,0) EXPL BCDF 1 BRIGHT EXPL GHII 1 BRIGHT Stop

Class Hierarchy

Classes defined in \effects\FIRE.txt