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SmallFireTrail
 

File

Flags

Properties

alpha0.7
damage0
damagetypeFlames
gameDoom
gravity0
height1
radius1
renderstyleAdd
scale0.7
speed2

States

Spawn: TNT1 A 5 TNT1 A 0 A_SpawnItem("RedFlare") FIR3 CDEFGHIJKLMNOP 2 BRIGHT Stop

Class Hierarchy

Classes defined in \effects\FIRE.txt