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PentagramParticle
 

File

Flags

Properties

scale0.06

States

Spawn: TNT1 A 0 A_Jump(128, "SkipScaling") TNT1 A 0 A_SetScale(0.2) SkipScaling: TNT1 A 0 A_SetUserVar("user_rotationspeed", random(1, 5)) TNT1 A 0 A_SetUserVar("user_rotationspeed", user_rotationspeed * ((random(0,1)*2)-1)) //Randomly -1 or 1! TNT1 A 0 A_Jump(256, "SpawnLoop") Boost: TNT1 A 0 ThrustThingZ(0, 1, 0, 1) TNT1 A 0 A_Jump(256, "SpawnLoop") //Needed for subclass SpawnLoop: TNT1 A 0 A_SetRoll(roll + user_rotationspeed) PNTG C random(1,2) BRIGHT A_FadeOut(0.03) PNTG C random(2,3) BRIGHT A_FadeOut(0.03) TNT1 A 0 A_Jump(256, "SpawnLoop", "SpawnLoop", "Boost")

Class Hierarchy

Classes defined in \effects\FIRE.txt