File
- Defined in \Objects\BD_DEAD.txt
Flags
Properties
+nopain | +DONTFALL |
deathheight | 56 |
health | 20 |
mass | 9999999 |
States
Spawn:
TNT1 AAAA 0 NoDelay A_SpawnItemEx("BD_Bloodpool", random(-4,4),random(-4,4),0, 0,0,0, 0,0,64)
POL4 A 1
wait
Death:
POL4 B 1 A_SpawnItemEx("HeadFromPole",random(-4,4),random(-4,4),56,random(3,7),0,random(0,5),random(0,360))
POL4 B -1
stop
Class Hierarchy
Classes defined in \Objects\BD_DEAD.txt
- BD_SmallBloodpool
- BloodSpill
- BD_HeadOnAStick
- HeadFromPole
- BD_HeadsOnAStick
- BD_HangBNoBrain
- BodyNoBrain
- BD_HangNoGuts
- BodyNoGuts
- BD_HangTLookingDown
- TorsoLookingDown
- BD_HangTSkull
- TorsoSkull
- BD_HangTLookingUp
- TorsoLookingUp
- BD_HangTNoBrain
- TorsoNoBrain
- BD_BloodyTwitch
- BD_Meat3
- BD_Meat4
- BD_Meat5
- BD_DeadStick
- BD_LiveStick
- BD_NonsolidTwitch
- BD_NonsolidMeat3
- BD_NonsolidMeat4
- BD_NonsolidMeat5