TheComputerIsACheatingBastard
#123501
Oh god, Stadium 1 has the feature of having Wrap make you completely immobile so I've had a Bellsprout take down a Dragonite by paralyzing it then spamming it 50 FUCKING TIMES!!!!
#123502
Happened to this troper a lot too, especially against Lance's Dragonair.
#123503
Seconded against Lance's Dragonair, though in all honesty, I'd choke this up to the computer exploiting a design flaw. Thank Arceus they fixed it in Generation II.
#123504
[=PokéPark=] Wii: Pikachu's Adventure. Leafeon. Chase. STUPIDLY FUCKING FAST. {{Angrish}} and {{Cluster F Bomb}}s ensue. That, coupled with the fact that I had to take the game back to the girl I borrowed it from before [[GuideDangIt I found out A. how to get to the other Zones (you have to not only talk to Electabuzz and Drifblim and I think Misdreavus, but take pictures of them as well >.>) and B. you can upgrade the dash (if you follow the main story for long enough, a Ponyta will eventually appear in the Meeting Place - you can talk to the Ponyta to get a faster dash). Why me?]]
#123505
OK, just got my own copy of the game for Christmas... and it's a '''''Ponyta''''', not a Rapidash. I r dumb. Fixed now. On another note, I got the dash upgrade, but I'm too lazy to go back to the Meadow Zone and chase the Leafeon (currently in the Lava Zone, but can't for the life of me find Blaziken). >.>; Also Geodude in Cavern & Lava Zones = HAX at hide-and-seek. I ''literally'' cannot find the bloody rocks-with-arms ''anywhere''. Same goes for Mudkip in the Beach & Arctic(?) Zones. Bloody cheating little... fish... things... whatever they are.
#123506
Recently (and by recently I mean for my 16th birthday) acquired a [=DSi=] and SoulSilver. Have to keep going into the Ilex Forest to grind because of Bugsy's ''annoying as hell'' Scyther that he ''insists'' on sending out before '''anything else'''. First time I take him on, the bloody thing ''wipes out my whole team before I can even land a hit on it.'' *{{headdesk}}* Fuck U-Turn. Seriously.
#123507
D/P/Pt Battle Frontier. If anything knows Frustration or Return, the attack power is automatically maxed out. Even if the {{Mon}} is a rental and should never have seen the trainer before.
#123508
Usually Frustration is used, so then it makes sense.
#123509
The CPU is always more likely to get special effects of attacks. Metal Claw and Ancient Power, for example, have a 10% chance of upping one or more of your stats. The CPU gets this benefit at least twice per mon you send out, or about 40% of the time they use the attacks in question. You get this benefit but once in a blue moon in entire battles! I've gone against the Elite 4 with a Registeel that knew both Metal Claw and Ancient Power, and never got the power boosts against any of the 25 opponents I had to face (and those battles took forever because the Registeel was underleveled for taking on the Elite 4).
#123510
If any CPU knows a One-Hit KO move like Sheer Cold or Fissure, and you are a lower level than they are, odds are about 60% accuracy for them to hit with it. I've lost my Groudon to Sheer Cold twice now, despite Glacia's Walrein being fully capable of [=KOing=] it with Surf.
#123511
This trope becomes more even more apparent in areas like the Battle Frontier or any other area intended for "high level" battling, especially when you have a good streak going; many are the stories that end in players having a HopeSpot crushed by the AI pulling off something ridiculous.
#123512
There are several double [=OHKO=] move opponents in the Tower. One of the most obnoxious ones is the Rest/Sleep Talk/Sheer Cold/Horn Drill Dewgong. I had just run it out of PP on the last two...when it used Rest and proceeded to Sleep Talk up a Horn Drill and [=KO=] my Scizor, winning the match. Never mind that whenever I try to use Rest/Sleep Talk to any effect, I end up getting Rest again most of the time.
#123513
This troper notes being hit by multiple OHKO attacks in a row by his namesake, despite them having a 30% chance of actually hitting.
#123514
This troper remembers the computer getting critical hits 3 turns in a row once. ''In a double battle.''
#123515
This is 8(assuming the computer doesn't become even MORE of a cheating bastard) times more likely if the user has a scope lens.
#123516
A friend of this troper had a copy of Pokemon Ruby where a Level 28 Ninjask single-handedly sweeped 6 full-health Pokémon consisting mainly of many Pokemon with good stats including a Level 36 Blaziken, the only attack that hit Ninjask was Swift from an underleveled Skarmory which barely left a dent.
#123517
That's nothing. There's one instance of a Crawdaunt being frozen by an Ice Beam before it attacked. The first words to appear after it froze were "Crawdaunt thawed." It didn't even stop his attack.
#123518
Which is normal. Every turn a frozen Pokemon has a 25% chance of defrosting, whether it be immediately after being frozen or eight turns afterwards.
#123519
You ALL got frozen? Wow, sucks to be all of you! Ice Beam is just 10% chance of freezing, not to mention you ALMOST ALWAYS THAW THE VERY NEXT TURN! It's the stupidest status condition EVER! If the frozen Pokemon has a Fire-type move, you just completely IGNORE that status effect! Might as well get rid of the status label and let Cursed status take it instead.
#123520
Happened with me the first time I faced Giratina in Platinum. On another note, whenever my Leafeon is asleep, it always and I mean ALWAYS wakes up faster then my Gyarados. Is there some hidden mechanic in regards to the number of turns a Pokémon stays asleep?
#123521
I'm sure there is some kind of hidden mechanic, probably related to the Pokemon's hidden ID somehow. Some of my Pokemon seem to hit with secondary status effects more often, Serene Grace or no.
#123522
Wait, what's Leafeon's ability again? Because if it's Early Bird like Shiftry and its family, then it's pretty obvious why that is.
#123523
Leafeon can have the ability Leaf Guard (prevents status problems (non-self-inflicted in Gen IV, prevents self-inflictable moves like Rest from working in Gen V onwards) during sunny weather) and secret ability Chlorophyll (raises speed during sunny weather). No ability to cure its ailment faster than normal when hit, however.
#123524
I Can't be the only one who was screwed over by Metronome. Opponents can always metronome up a super effective hit, I always get the short end. Notable things that metronome has done against me:
#123525
Explosion
#123526
I would have thought my Hypno and Mewtwo would both be smart enough not to do this...
#123527
Perish Song. On my last Pokémon.
#123528
Transform. Against a ''Ditto''.
#123529
Purely Stat-Boosting moves.
#123530
Attacks that have no effect.
#123531
Once, an attack that ''I already had.''
#123532
Ehhh? That's not even supposed to be possible!
#123533
You too? My Metronome Togepi seemed stuck on Memento. When I was doing a solo run. Very annoying.
#123534
Mine had a bit of an inversion: One of the first times useing metronome,guess what it turned into. Roar of Time. (Note from {{Magnezone}}: I've experienced a similar thing; someone's Cleffa tried to use Spacial Rend on me. It didn't do very much.)
#123535
On my run, I got that sometimes too. Out of the Special Legendary/Nuke moves, my Togepi seemed to favour Aeroblast and Doom Desire. I still kept HM slaves and Revives on hand because I knew it could use a self-faint move at any time, though.
#123536
I had one of those times where metronome turns into one of the greater of moves, in a most suckish manor. Togepi's metronome turning into Shadow Force... Against a Normal-type Pokémon... Great way to waste one of the better Metronomes.
#123537
It seems my Togepi (Now a Togekiss) liked screwing me over at first, but then started being good at Metronoming.
#123538
I've definitely been screwed over by Metronome. More than once. Lessee, a most recent example... My Togetic uses Fling. It Flings its EXP. SHARE. The last time I saved was before I caught Regigigas. Cue rage quit from me. And it's happened more than once. (The last time, if I recall, was when it was a Togepi and it flung its Soothe Bell.)
#123539
I've had my Togepi use Fire Blast. Against a Grass-type.
#123540
Has anyone else noticed an abundance of Substitute getting used? How about Splash?
#123541
I did for the splash instance. I thought it was cute at first since it was when my Togepi was still young (low-levelled). It got less cute when he was a (now high-levelled) Togetic and kept doing it toward the gym leaders and elite 4 challenges, though. I wonder if it had anything to do with the fact his name is Raiden?
#123542
Once I had a Togepi that used Spacial Rend on a wild Pidgey while I was leveling it up to around my team. And then when I use it in a gym battle, what do I get? ''Snore''.
#123543
This troper loves Metronome, even if he would never trust it in competitive battling. Why? Because of the one time it turned out to be ''Judgment''.
#123544
I tried relying on Metronome for about ten minutes after I saw Whitney's Clefairy pull out fucking Aeroblast with it. The most I got were stat-changing moves.
#123545
A friend of mine called his Mew a Fire type because it seemed to favor using Flamethrower whenever it used Metronome. This came back to bite him several times.
#123546
My Mewtwo LOVED using Healing Wish and Lunar Dance. That's why This Troper ''replaced'' it with Flamethrower.
#123547
Look up Acid Rain on Bulbapedia. Then realize This Troper has had this happen to her six times, all triggered by the computer. While it doesn't benefit the opposite side, it's Hell to go through for you, and inevitably turns the match into a desperate struggle not to die. Even if you have six Pokemon and your opponent has one, this condition can and will beat you down so that your opponent pulls off a last second win because you didn't bring a Pokemon with Dig/Dive/etc and they did.
#123548
Acid weather has a set trigger, though. It's more of a glitch than a cheat. A very annoying glitch, yes, but a glitch. Thankfully the first time I triggered it on accident my friend I was battling had a Cloud Nine Golduck out, so we were able to figure it out before massive damage occurred.
#123549
I would've used a Rayquaza instead of a Golduck. Weather negation AND a GTFO charge attack (Fly).
#123550
One absurdly egregious example occurred in the Battle Tower once with a Quilava with a Focus Band. The Focus Band gives you a 10% chance of surviving a fatal blow. It happened once...and then again, and again, no less than seven consecutive times, with the offending Quilava being at ONE HP the whole time and bashing away with Flame Wheel and my mons being completely unable to do anything because it kept on hanging on with its absurdly hax Focus Band. I was down to my very last Pokemon when it finally died.
#123551
Just had that happen to me too, with a Camerupt. I ended up just Confuse Ray-ing the thing with my Gardevoir.
#123552
Me three. It happened eight times in a row with a Golem. Fortunately I had managed to get my Skarmory up to max evasion, so he couldn't hit me while I was trying to kill him, but it was still irritating as hell.
#123553
To the group of Misdreavus in the 3D GameCube games: fall into a bottomless abyss and die. It uses Confuse Ray, all right, not so bad, Yellow Flute snaps the victim out of confusion. Guess what? The blasted banshee gets the ''brilliant'' idea to use Confuse Ray on that same Pokemon ''on the same turn that I healed it on!!'' This goes for most Ray users, but I mention Misdreavus in particular because goddamn it, IT HAPPENS WHENEVER THEY'RE ON THE FIELD! Oh, and when I decide to risk an offensive assault without healing, the bloody ghost is smart enough NOT to waste its turn spamming the same move over again! Gah!
#123554
There's a explanation for this that is ''very clearly rigged on Game Freak's part'': In Colosseum and XD, the computer's moves are decided AFTER you make yours. Since the computer knows what you chose, it can instantly and inevitably prevent your decisions from working the way they should. Nice fucking decision, Game Freak.
#123555
Game Freak didn't develop those games, Genius Sonority did.
#123556
I fail to see the problem here, as I've never been subjected to this myself. At all. Maybe my copies of Colosseum and XD are fair? It helps that I tend to wipe out a Pokémon who proves to have a troublesome move before they can spam it.
#123557
Pick any member of my team. They will get hit with an accuracy reducing attack (Sand Attack, for example) ''once'', and will proceed to miss every attack for the rest of that battle.
#123558
Happens to me too.
#123559
And me.Same goes in reverse--I've had my Starmie miss three Ice Beams in a row on a Gliscor that Double Teamed once.
#123560
In my current Ruby runthrough, I've had my 'mons paralyzed… and then rendered unable to move for as many as ''five consecutive turns''.
#123561
Same - I once had seven turns in a row. However, since I've started keeping track, I've found it evens out over time - the overall rate is about 25% chance of being unable to move. I've gone double-digit numbers of turns without being unable to move more than a couple times.
#123562
How about moves with 95% accuracy, such as Tackle or Fly, missing several times in a row? Seems to happen to me all the time.
#123563
The computer will always try to kill you, even if it's ''on your team''. In the Battle Tower, I've had a Regirock use Sandstorm four times when my mon was the only one present that would get hurt by it. I've had a Rhyperior nerf my best attacks because of Lightningrod.
#123564
That happens a lot. The best solution is to try and pick the partner that isn't likely to be running those attacks or abilities. The other solution is to screw them over back, using stuff like Surf and Earthquake yourself.
#123565
this troper's sister was in the double battle with Steven Stone in Emerald, and Steven used ''Toxic'' on her Swellow. Granted it was in the sixties at the point, but still.
#123566
Swellow has Guts. Hitting that thing with Toxic makes it hit 150% harder with Physical attacks. That is insanely smart AI right there.
#123567
This troper had his partner use Thunderbolt on his Skarmory once. For no reason at all, in the middle of a battle we were winning. I preceded to faint his Pokemon and try and finish the battle myself.
#123568
Lance uses Max Potions to heal his last Dragonite from 20% HP. In my last run, he used ''seven''.
#123569
He did something similar to this troper, but with Full Restores on his Charizard.
#123570
''Breloom''. Oh, my Lord, Breloom. They ''never die''. I've had to face one when every single one of the available attacks to me for both members of my team (it was a Multi Battle) be one-half effectiveness. It wiped me out, then I had to not kill myself as my computerized partner battled with it. Rest, Rest, Rest, over and over. The Breloom's evasiveness hit max from Double Team. It ''started using Struggle''.
#123571
Unless the Breloom is yours. In my second Emerald playthrough my Fungus died to everything, and I mean everything. And if there was a possible status effect? I may as well count him as gone if my opponent had a move that affected status...
#123572
This Troper was with a partner in eterna forest in platinum and got 2 shinies together. I was forced to kill one after I did my partner killed the other one. I must be unlucky
#123573
To put that in perspective, the chance of one shiny appearing is 1 in 8,192. The chance of two appearing simultaneously? ''1 in 67,108,864.'' The above troper has a much, much higher chance of winning a typical 6 from 49 lottery jackpot than ever seeing that again.
#123574
Actually, in double-wild-encounters the random number generator uses the same number for both Pokémon. Therefor they will both be shiny if you encounter them this way, also why the game doesn't let you catch both. (same thing happened to me, really sucks having to let a shiny get away).
#123575
Next time, try killing your partner- sorry, HINDRANCE, first, to get them out of the way. Then beat the hell out of the one you want less. In fact, do this every time you want a capture; better safe than sorry, and it's amusing anyways.
#123576
For me, Confusion is one hell of a cheating bastard. If I confuse an enemy Mon, they will never hurt themselves in confusion. If an enemy Mon confuses me, my Pokemon turn in to complete idiots. And they NEVER SNAP OUT OF IT either.
#123577
This troper has heard this complaint a lot, but has done research which disputes it. Currently, I'm up to 2000 instances for my own Pokémon and 1200 for my opponents; both values are right around 50% damage / 50% attack. This is only for Ruby Version - not sure if earlier or later versions are different. Also, it never lasts more than four attack turns for either allies or foes.
#123578
Did you try to test the older games? I've heard this complaint a lot as well, a good majority of which are from Gens I and II. Then again Gen I was the era of computer-owned mons having no PP-limit whatsoever among other things, and were very exploitable in general, so anything could have happened.
#123579
I get this all the time in Colosseum. If I get confused in that game, I give up hope on being able to attack until my Pokemon snaps out of it, provided the opponent didn't take it out by then.
#123580
I was on Colosseum's Mt. Battle, and came up against a Hariyama. I managed to confuse it, and the opponent poisoned it (it had Guts). For five turns, it avoided hurting itself from confusion... and pulled off five Dynamicpunches in a row. I still won, thankfully, but man that was annoying...
#123581
This troper, after fighting Whitney and her Miltank with the uncanny ability to predict switches and healing, I grabbed a Staryu to use against Morty. It got down to Staryu and Gengar, and my anger at Whitney was released on Gengar. I used Camouflage to turn to a Normal type, and it got to the point where after so many Hypnosis attacks and stuff Gengar resorted to Struggle. God, longest battle ever.
#123582
Pokemon Mystery Dungeon: Explorers. Leading with my lv.49 Ludicolo through the permanent sandstorm in Mystifying Forest (how does a sandstorm happen inside a forest anyway?) when I meet a Roselia inside a hallway. Without a single turn for me to react, Roselia uses Petal Dance. Three hits, ''all of them crits'', instant death from 142 HP. Rage ensues.
#123583
Speaking of sandstorms, I noticed that no hostile mon will ever receive damage from one if they are out of sight. ''That's fine'' you may think, it wouldn't be fun if enemies died without you doing anything. It becomes jarring, however, when you realise that rescue targets DO receive damage from it regardless of location, and if you don't get to them quickly THEY DIE.
#123584
Which becomes ''even more'' of a bitch when the invariably suicidal AI keeps wandering around once you DO find it, and ends up killing itself mere tiles away from you because it couldn't sit still.
#123585
This Troper's strategy for the Battle Hall in Platinum was to OneHitKO all the Pokémon with super effective attacks from my Lucario. For my 52nd choice, I chose the 4th level Psychic-type. I ended up facing against a ''Wobbuffet''. I then used Dark Pulse to try to take it out in one hit. Didn't happen. Instead, it survived the hit and used Mirror Coat to knock out Lucario. And I had a had a ''15-20 level advantage''.
#123586
Happened to this troper too, only it happened in the match BEFORE Argenta, battle 49. Poor Gliscor...
#123587
The situation with the Wobbuffet is easy to explain. Mirror Coat has set damage: it deals double the amount of damage in terms of the amount of HP Wobby lost when hit with Dark Pulse, so you can kiss Lucario's ass good-bye at that point. The opponent survived despite level difference because of Wobby's insanely high amount of HP.
#123588
This troper recently faced Whitney in [=SoulSilver=]. The battle ended up lasting well over an hour, because the computer suddenly decided that Milk Drink could heal a Pokemon's full HP, and that it could be used TWENTY SEVEN TIMES IN A ROW. It also didn't help that my Nidorino missed with Low Kick. Twenty times.
#123589
Buh? That's not even confirmation bias, that's full out cheating. Even at maxed [=PP=] Milk Drink can only have 16. And Double Kick is a 100% accuracy move, and Miltank doesn't have any accuracy reducers...
#123590
This troper, in the string of battles against the Kimono Girls, had Last Resort used on him right at the beginning of a battle. The Bellossom I had was resistant to the opponent's electrical attacks, so it spammed Last Resort for seven turns until I finally managed to take it out. Last Resort only has 5 PP and can only be used once all other attacks have been exhausted.
#123591
And here I thought I was the only one to notice Last Resort is incredibly rigged. I noticed it on nearly every computer-controlled mon who got their hands/paws on Last Resort would not only spam it endlessly, but also alternate between it and other moves to blatantly prove it still has all of its moves intact and it is a horribly obvious cheater. A girl in Volkner's Gym was another trainer I remember off the top of my head who had the move through her Pachirisu and also blatantly cheated with it. Granted I had no problem with it (Pachirisu's cheat ability sucks when faced against Rock, Steel and Ghost-types and a huge level advantage against it), but it's really jarring to see it.
#123592
Goddamn developers, giving those idiots PP Maxes for absolutely no reason...You should thank god for Bellossom being able to use Mega Drain...
#123593
Random activation items are prone to this. Things like Focus Band and Quick Claw have a set chance of activating, yet they always seem to do so more for the computer than the player. In addition, in battles against the computer in the Battle Tower and such the opponent will frequently be left with a sliver of health left. Cue the item activation...no, not Focus Sash, but something like a Salac Berry to boost speed. They then proceed to sweep your team despite the fact that they only have 1 [=HP=] left.
#123594
this troper has been screwed over by another random activation item-her Golem's Quick Claw-in a rather annoying fashion. If the opponent has a 2-turn attack that leaves them invulnerable the first turn, odds are the Quick Claw will fail to activate on the first turn, but activate on the second ''while the opponent is still invulnerable'', thus leaving Geode unable to hit it on ''both turns.'' this troper recalls one battle where it happened at least ''3 times in a row'' before she said "screw it!" and switched Pokemon.
#123595
A rare aversion happened to me in the Emerald Battle Tower once; I was doing the single battle against the final team I needed to face. I believe my team was a Sneasel, Lombre, and a Hitmontop (With a Focus Band; I don't remember the other items). I was doing okay until I had a face a Ponyta. Freaking Ponyta. Managed to knock out Sneasel and Lombre, and I was waiting for my impending doom with Hitmontop...and the Focus Band activated on him. I figured that next turn was gonna be it, but it activated again. And again. Seven times in a row. Needless to say, I won that by the skin of my teeth.
#123596
Once facing a beginner in a three on three battle I was really overconfident and tried to do all sorts of stat boosting moves. The end result was my opponents Kingler sweeping me by getting two unboosted guillotines.
#123597
This troper has nightmares about any accuracy reducing attack. Should me and an opponent use them at the same time, I begin missing after being hit twice (if I'm lucky), while they manage to lower my accuracy as low as possible, truly crippling me, without missing once.
#123598
Stupid Koga in [=HeartGold=] only had his Muk left. I wanted to kill it with Rayquaza Level 100 using Fly. Koga used comprimator and then EVERY SINGLE ONE OF MY FRIGGIN´ ATTACKS MISSED. It killed four of my level 80 - 100 Mons with confuse rays and toxic, also resulting in hitting themselves multiple times in a row. I had luck and my revived Rayquaza killed it with crunch, but seriously, this was the only time that a Pokemon NPC screwed me over this hard and every time I enter the Elite 4 to training I have fear of this happening again.
#123599
Remember that fight in the Dragon's Den with Silver against Lance and Clair? All of Silver's Pokémon were one hit KO'd before any of the opposing Pokémon were even scratched. This troper had to fight against the tag team. And she didn't know she'd end up in a battle. And there were two Pokémon hitting her one Pokémon at the same time. Thanks, Silver. You're a great partner.
#123600
Exact same thing happened to this troper. The Rival is completely useless, and Lance had Pokemon 10-15 levels higher than mine. Thank God for Milotic and Ice Beam, or else that would have been a complete disaster.
#123601
Subverted for me. His Feraligatr KOed the first three of their Mons with Ice Fang and his other two mons KOed another Mon. He even finished off Lance's Dragonair, although I greatly crippled it. Easiest tag battle I ever encountered.
#123602
Worst tag battle(s) I ever encountered were in the Battle Tower. Every time I took a Water and Fire Mon, at least two of every team's Mons were Water. When I changed it to Grass and Water, it were Water-types with great Speed and Ice attacks.
#123603
While I was doing a solo speedrun with Bulbasaur, I got up to the Elite 4 and was facing Agatha when I got hit by the single strangest glitch I'd ever experienced. Her Gengar put Venusaur to sleep, after which he immediately woke up... then Gengar used Dream Eater, it worked, and it continued to be Agatha's turn without my getting a chance to do something until Venusaur got knocked out, I switched Pokemon, and Max Revive'd him. I was confused as hell.
#123604
This troper HATES Misty's Starmie in [=FireRed=]. Its offenses presently are:
#123605
Breaking out of Disable right after I use it (of which it has happened 3 times!).
#123606
Confusing my Pokémon with Water Pulse (in the 3 times I was forced to battle her she confused my Pokémon 12 times!).
#123607
Getting critical hits on my Pokémon 4 times.
#123608
The Kanto birds gave me nightmares in my casual LeafGreen play, this particular play being worse in Zapdos. It absolutely ''hated'' capture, and even if it was crippled, sedated over several thousand times and faced against a constant volley of Great and Ultra Balls, it would endlessly wake up almost as quickly as it was put to bed, Detect would be spammed endlessly and work every single time it was used, and none of the balls worked any further than "Aww, the Pokémon broke free!" (as in the bird broke out as quickly as it was hit). After being narrowed down to only a weakened Snorlax spamming Rest, dwindling supply of Great Balls and Ultra Balls, my sleep-inducer Chansey being knocked out with the rest of the party and the bird doing little else but spamming Agility and whatever PP it had left in Detect, I threw a Poké Ball at it for the hell of it... ''And caught it on the first ball''. I didn't know whether to laugh at the fact I caught the bird in a Poké Ball, or cry that I practically pissed my Poké-life's savings on balls Zapdos was too particular about to be caught in that it had to cheat like a bandit to avoid them.
#123609
I just picked up Crystal again, out of nostalgia. I just about put it back down as, within 30 minutes of each other, these two infuriating events happened, both in Azalea Town. First, I go to face Bugsy. He gets down to his Scyther, and lands Fury Cutter ten times in a row (it boosts power every time it hits, at 95% accuracy), wiping out my team. By the end, it's put a Pokémon out, have it faint instantly, move to next. I reload, he repeats. It takes six tries before his insane accuracy wears off, and he starts missing at the appropriate rate and I beat him. Still steaming, I heal up, and go to face my rival. His ZUBAT of all things makes my Pokémon flinch six times in a row with bite, stunlocking it until it faints. I nearly stopped then and there.
#123610
This troper, during a Pikachu-only run of Pokémon Yellow, had to deal with Erika breaking the rules to prolong the battle. During the very first turn, right after I got in a good blow using Mega Punch, she uses a Super Potion on her Pokémon, when item use is supposed to take priority over any attacks during a turn. I managed to beat her regardless, but it was still very annoying.
#123611
This has happened to me too, several times, and only on the Gen I games. I think that the game is actually programmed that way that your opponents can use items without priority, and on the first turn.
#123612
This troper just battled Lance in a rematch in SS. First, his Salemence used rest, then used its Lum berry. then my Crobat badly poisoned it with Poison Fang, ''it used the lum berry again!'' On the flip side, every time she battles Lance, his Garchomp's Outrage never lasted more than 2 turns, so I guess it balances out
#123613
This troper finds himself pissed off in Battle Tower Tag Battles with the [=NPCs=]. If their Pokemon knows a variety of attacking moves (and 9 times out of 10, it will), they will always attack with a move that are not of its type, even though my Pokemon IS that attack's type. For added idiocy, the OTHER Pokemon they didn't attack will be WEAK against their main type, meaing I hit for inneffective damage. For example, say my Pokemon is an Electric-Type and my partner has an Alakazam that knows Thunderbolt. The opponents are a Water-Type and a Breloom. Alakazam will, 9 times out of 10, hit the Water-Type with Thunderbolt, while I hit the Breloom with a less than effective Electric attack of my own. And when if I DON'T attack the Water-Type, and hit the Breloom with a different typed move, the Alakazam will, 9 times out of ten, ATTACK THE BRELOOM WITH PSYCHIC. (Remember, this is just an example, I don't remember if it actually happened with an Alakazam, but it has happened with others) Then again, I've only seen it happen with Mira and Marley, who usually use Pokemon with a high speed stat (Buck and Cheryl use relatively slow Pokemon, and Riley, who uses a combonation of both, is actually very helpful). Maybe the priority has something to do with it?
#123614
Thorton and his "randomly selected" Pokemon. I know I'm not the only one who has ever been screwed over by him. Having a team that perfectly counters mine? Check. Having item usage happen in favor of him? Check. Sometimes having 2 legendary Pokemon? Check and check. (One time, the two legendary Pokemon he used were Regigigas and Suicune. Needless to say, I lost easily.)
#123615
I was never a fan of Floatzel, but after an experience with one in the Battle Factory, they can all go die. Besides being somehow incredibly fast, the one I faced (which was the last Pokemon on its team) was able to make the Tentacruel I was using flinch EVERY. SINGLE. TURN. Oh, but it doesn't stop there! I had two Pokemon left: a Donphan and a Machamp. Machamp flinched every single time too! Poor Donphan lasted only one hit. I almost threw the game out the window when this happened.
#123616
This troper has experienced several Pokemon in the Battle Frontier that are able to stay alive with one hit point, then eat a berry, raising one of their stats or health. I find it hard to believe that this happens to EVERY one.
#123617
This troper figured, after a bit of experimentation, the the computer didn't know how to handle Double Battles all that well and he'd do better running up doubles before tackling singles. Not so much. In battle #50, his Flygon and Rotom were up against a Lickylicky and Wailord. Okay. Discharge, Earthquake. Lickylicky EVADES Earthquake, connects twice in a row on Rotom with Power Whip, [=KOing=] it, and the replacement Hippowdon that comes in over Wailord just happens to have Ice Fang for Flygon. Send out Magnezone and Lanturn. Hippowdon survives TWO Brine attacks from Lanturn and knocks out Magnezone after Lickylicky goes down to Earthquake--yes, it [=KOed=] its partner to knock one of mine down. It repeated this with Gliscor on Hippowdon, which I thought I then had with Ice Beam--it had a Focus Sash. That team was specifically designed to take mine out. Specifically. Without the Focus Sash, I'd have won.
#123618
Battle Factory, Level 100, Round 2. The lady says, "You can expect your opponent to have Magmortar and Typhlosion." I thought, "Well, this should be easy. This opponent has two Fire-Types, and I have Blastoise leading, as well as Flygon and Flareon to back it up." (Worth noting, Flygon didn't have any Ground-Type moves, unless it was Fissure). Naturally, Blastoise took out Magmortar and Typhlosion easily. So what was the third Pokemon? Rapidash! I thought, "Wow, WhatAnIdiot!" Um, no... not so much. You see, Rapidash knocked Blastoise out easily with HORN DRILL. Then, figuring it wouldn't matter, I sent out Flareon. Flareon is knocked out by HORN DRILL. My rage was building at this time, and I sent out Flygon. Flygon got one Thunderpunch (remember, it had no Ground or Rock type moves) before it fainted... via HORN DRILL. I was so pissed, I replaced my previous video of owning Thorton 3-0 with this. I will forever hate that clown that comes in saying, "An analogy for a battle is... I'd say a bachelor guy" because HE was the trainer.
#123619
Same troper as above, this time in the last match of Round 2 of Level 50 Battle Factory. My Pokemon were Cloyster, Hitmontop, and Marshtomp. The lady said, "You can expect the opponent to have Gabite and Lairon." Cloyster took both of them out. And guess who the last Pokemon was? Misdreavus! Due to its low Special Defense, I didn't expect Cloyster to survive Shadow Ball. Marshtomp was then reduced to killing itself out of confusion. Oh, and guess what? Hitmontop had NO moves that could even HURT Misdreavus, nor could it last a war of attrition, as Misdreavus knew Psychic.
#123620
This troper has had some nasty experiences with Battle Factory (though it's still the one I go to most. I just don't learn, eh?). The Frontier Brain (I can't be bothered to remember his name)? The first time I meet him, he sends out a FUCKING MOLTRES. Needless to say, my Pokemon barely scratched it. And it was apparently a team that he analyzed to be 86% effective or something like that.
#123621
So, this troper is picking up Pokemon Emerald after a while, and decides to have a go at one of the arenas in its Battle Frontier. The one where a referee decides the winner after three battle rounds? Anyway, this troper is on the last fight of the string of 7, and both it and the computer trainer are down to the last Pokemon. After three goes, it's decided that they drew in their mini fight, and both go down. For a split second, this troper wonders how they decide a draw, before the computer's victory text comes up to inform her she's lost the match. WHAT THE FUCK? In what universe is a game designer so goddamned lazy that they can't implement a proper program to deal with draws? Why should the computer be so hax as to have some crappy Auto-Win mechanic in such instances? Fair enough, with most things in Pokemon, some crazy computer is just unfortunate in its random seeding. But this? This is just BeyondTheImpossible in terms of obvious cheating. Unless this troper is missing some other random mechanic that comes into play here, but even that is just gross negligence on Game Freak's behalf.
#123622
It's still around as of Generation IV. Opponent uses a recoil move, gets a critical hit, and KOs us both? I lose. Opponent uses Explosion, we both faint? I lose. Destiny Bond? I lose.
#123623
Perish Song on both our last Pokémon? I lose. Opponent has Aftermath/Rough Skin (if I use a physical move), knocks out my last Pokémon as I lay the final blow? I lose.
#123624
I was playing the Trainer Tower in LeafGreen. I got to the 300th or so battle, and I meet a Chansey. It uses Minimize 6 times to max evasiveness, and then tried to Toxic stall me. Fortunately, I was using a Steelix, and it couldn't damage me much, but I had to wait for it to use Struggle to get damaged.
#123625
That's not the CPU's fault, it's yours for letting it use Minimize 6 times. What were you doing?
#123626
I imagine it was the typical "all moves miss after one evasion-boosting move" scenario
#123627
Non-battling example: Ever had a Repel that didn't work? This troper did. Didn't help that he was in a cave section.
#123628
That's actually somewhat reasonable. Repels only work on Pokémon that are lower-leveled then your lead Pokémon. They can still appear at equal or higher levels, and this is often used to help catch roaming legends without running into a million Bidoof. My own example would be what just happened in my Ruby Ralts/Kirlia/Gardevoir solo run - Roxanne got ''three critical hits'' from Rock Tomb in a row. After I'd used Double Team twice. Unrelated, but my Ralts is male and his name is Bridgette.
#123629
In that case, it's spelled Bridget.
#123630
Riddle me this: this troper is trying to get Leaf Crowns on all of her main Pokémon. One of which is a Mild Leafeon, meaning the only routes he can find Shiny Leaves on are 44, 39, 26, 18, and 11. This Leafeon has found shining leaves on all the routes except for 26, on which we have searched for so long, the wild mons he battled were enough to ''raise him from level 83 to 87'' While every other mon has only risen one level between all the routes searched. Either this troper's SoulSilver game is glitched, or it's this trope. Bonus aggravation points for that being the last shiny leaf this troper needs before all of her Pokemon have Leaf Crowns!
#123631
In Pokemon Stadium 2, I swear one of those Rockets spammed Protect 3 times in a row, while my Pokemon were dwindling from Toxic. Also, my Articuno used Blizzard on Clair's Kingdra and froze it. THEN IT PROCEEDED TO MISS 3 TIMES. When I was going against Dragonair, I knew I was screwed over.
#123632
Stadium 2! Worst battles ever:
#123633
Against Falkner-
#123634
Pidgeot used Mud-Slap ''once'' and my Steelix proceeded to ''miss'' ''every'' ''single'' ''attack'' it had tried to attempt. ItGotWorse. All of the attacks had missed even '''Rock''' '''Throw'''. And 12 ''cosecutive'' times.
#123635
Against Bugsy- Scyther ended up being easy, but ''Pupitar'' was an egregious example. '''IT''' '''WAS''' '''FASTER''' '''THAN''' '''BLASTOISE'''.I tried Hydro Pump and it missed. ''Five'' ''times''. Blastoise was then reduced to ''suicide'' by only using Rapid Spin, just waiting to ''die''. Poor thing...
#123636
Against Whitney- Miltank ''always'', without fail, flinches my {{Mons}} with Stomp, Machamp ended up comitting suicide by using Submission when it had ''3'' ''HP'' ''left''. Hitmonlee also died due to a failed Hi Jump Kick, and Suicune could've help if it knew any other attacking moves other than ''Bubblebeam'' and ''Gust''.
#123637
Against Morty- Nothing bad. Just ended up getting crits at the wrong time.
#123638
Against Chuck- ''All of my 'Mons died of suicide from Dynamicpunch''.
#123639
Against Jasmine- She kept switching her Pokémon frequently. More like ''every'' ''turn''. Fixed that problem easily with Thunderpunch Marowak.
#123640
Against Rockets- One of the Rockets' Drowzee used Toxic and spammed Protect. ''Three'' ''times''. Cue me getting a bat to break the console.
#123641
Against Pryce- Nothing in particular.
#123642
Against Clair- Kingdra outran ''Zapdos''. And Thunder missed ''10'' ''times''. Same went with Articuno, who froze and killed Kingdra, but missed 4 times with its Blizzard, leaving it a literal sitting duck, as it was bait for Dragonair.
#123643
Against Koga- One Double Team = 0% chance of winning.
#123644
Against Karen- Confuse Ray forced Hitmonchan and Curselax into suicide, and Umbreon may be a ''living'' form of this.
#123645
The same troper above had a nasty experience with a ''Paras''. Against ''Gengar''. The horror consisted of:
#123646
The Paras used Spore. Not only Gengar stayed asleep for 5 turns, but as soon it got up, Hypnosis missed leaving it to be spored again. Then the time Hypnosis ''actually worked'', '''THE''' '''FUCKING''' '''FUNGUS''' '''WAKES''' '''UP''' ''THE''' '''SAME''' '''EXACT''' '''TURN''' '''IT''' was ''' SPORED.''' Leaving me to get Spored ''again''.
#123647
to the Yanmas/Ninjasks(but especially the Yanmas, since they're more common) in Soul Silver's battle tower:go fly into an Ariados web! Honestly, they are so fast they ''outspeed my Crobat!'' If they use Double Team ''once'', every attack I know that would land a super effective hit would miss 95% of the time while my team is pounded to death with silver wind/air cutter. The fact that many of them had ''speed boost'' doesn't help.
#123648
This troper has many tales:
#123649
In Emerald's battle frontier, I have seen that draw=human(s) loses. However, in player vs. player, '''''there is a such thing as a darn draw.'''''
#123650
Also in the Battle Factory, I was getting pissed off at Rock Slide in double battle mode. It's accuracy, just seemed, well, ''low.'' So I tried to get some Pokemon with Rock Slide and test it. How many times does Rock Slide hit? '''9 out of 24.'''
#123651
In Pokemon Gold, I can face the rival just before battling the Elite Four. Sometimes, his Magneton uses 7 or 8 Thunders in a row. Not only does every one of them hit, they all paralyze. Even my brother's copy of Crystal does this too.
#123652
In Pokemon Yellow, moves like Thundershock, Body Slam and Ice Beam can miss even when accuracy and evasion were not modified. However, this can go either way (it happened to me 4 or 5 times so far and once to the computer. However, since most of my mon have a speed advantage, I should be attempting to fire more hits, anyways).
#123653
It's not just in battles that the AI cheats. During the first round of Contests where looks are evaluated, at the Master Rank level, the AI's mons get outrageous scores, even though yours have maxed out Pokéblocks/Poffin and the respective scarf attatched. Surely, I'm not the only one who has never beaten Gen IV's Master rank. Gen III at least had move combos and no stupid dance segments.
#123654
Whitney. Just... Whitney. I had to use a Magmar (traded) to stop her, which ''hardly ever obeyed because it leveled up after Clefairy!!'' Clefairy was a nightmare, with the following exchange happening (Scenti is my Sentret, Maximum is my Magmar): #QUOTE#Scenti used Sand-Attack #QUOTE#Clefairy used Metronome #QUOTE#Metronome became Roar Of Time #QUOTE#Me: Wait, what? #QUOTE#Critical hit, Scenti fainted #QUOTE#Rozie sent out Maximum #QUOTE#Maximum used Fire Punch #QUOTE#Clefairy used Metronome #QUOTE#Metronome became Spacial Rend #QUOTE#Me: Oh, you're f***ing ''kidding'' me...
#123655
One of this troper's Emerald Pokémon is a Gardevoir with Synchronize. Every single time he got a status ailment and Synchronize kicked in, the opponent would turn out to be holding the ''exact berry'' to heal the status in question, leaving Brad a sitting duck, especially if it was asleep!
#123656
This troper has come to the conclusion that the DP Battle Tower is actively attempting to keep you away from Palmer. I was on the last run through I had to do before battling him, and my opponent sent out a Lunatone. Earth Power from my newly-caught Heatran didn't do any good, so I switched over to my Torterra, hoping to KO it with Razor Leaf. Said Lunatone then proceeds to one-hit KO my Torterra with Ice Beam. Then, once Heatran takes Lunatone out with Iron Head, the guy sends out a Kingler who then uses Guillotine twice, hitting both times and [=KOing=] my Heatran and Lucario. Aren't one-hit KO attacks supposed to be HIGHLY INACCURATE?!?!?!?
#123657
this troper experienced an inversion in the Battle Hall in SS; you know how Argenta's Pokemon is randomly selected? My first time fighting her, she threw out a Vaporeon...against my Electivire, which knew Thunderpunch, was holding a Magnet, had speed up the wazoo due to his favorable nature, and, according to the guy found in the Battle Tower that checks your Pokemon's [=IVs=], had max Attack [=IVs=]. Take a guess as to how this ended.
#123658
the Battle Hall just got vengeance. I select Psychic Lvl 10 to battle. My opponent? ''A freaking Latias!'' I tried to KO it with an Ice Punch; that only succeeded in activating her Salac berry. Cue a defeat by two well placed Dragon Pulses.
#123659
Emerald Battle Frontier. I was at the Battle Dome. My Salamence went up against a Chansey. I used a physical attack, but it survived due to it's insanely high HP. It used Metronome, and of all the moves it had to use, it used '''Horn Drill'''. '''''And it hit.''''' And let's not get started with how many times a critical hit screwed me over...
#123660
And now something worse than that happened in Pokémon Black. My Metagross lost against a Sealeo. It was fully EV trained in Attack and Speed, and it lost against '''a fucking Sealeo'''. Here's what happened. I tried to take it out with my Snorlax. Sealeo used Sheer Cold. Bam, it's dead. So I send in Metagross, who is the same level as Sealeo, Lv. 64. No Problem, use Meteor Mash and it's done for. It survived with like 1 HP left, then froze my Metagross with Blizzard. Then Sealeo proceeded to use Rest to restore HP. Even after it woke up, and stalled with failed Rests and attempted Sheer Colds, my Metagross was still frozen. That's right, my Metagross was frozen for around '''10 turns straight'''. My Metagross finally thawed out after a while and used Meteor Mash...'''''it missed, then got KO'd by a Sheer Cold.'''''
#123661
In Pokemon XD I was doing the Battle CD where you have to use the 3 legendary beasts against the 3 legendary birds. Articuno is always first and can use Mind Reader and Sheer Cold to have a 100% chance of getting an OHKO, except it didn't do the first part and still managed to get Sheer Cold (which has 30 accuracy) to hit twice in a row.
#123662
I was in the battle frontier in Platinum with a Metagross, a Garchomp and a Togekiss. My opponent sends out a Aggron, while I sent out my Metagross first. My opponents Aggron had a Quick Claw, which activated and let it go first. It used Rock Slide, which hit critical and flinched me, knocked me down so I had between 1/2 and 1/3 of my HP left. Next turn the Quick Claw activated again, another critical and my Metagross is gone. I send out Garchomp and am about to Earthquake him into oblivion. Quick Claw activates, Rock Slide, a third critical in a row, and got flinched again. after that I was down to about 1/4 health. Next turn, Quick Claw activates again, Rock Slide, Garchomp's out. Send in Togekiss, Quick Claw activates, super-effective, and Togekiss is out. For those of you keeping track, that Quick Claw activated 5 times in a row, my opponent got 3 criticals in a row, and flinched me the only two attacks that didn't KO me. I was swearing for the next several minutes after that one.
#123663
Here's another one from me: I ''finally'' manage to get past the Factory Brain Thorton, blow through battles #22-28 (gogogo DD Tyranitar), and then lose at battle #30. Why? An Entei flinched my Gliscor twice in a row with ''Stone Edge''. '''Stone Edge'''. It then proceeded to outspeed my Articuno and kill it with a critical hit Stone Edge. T_T
#123664
A fun little thing from a few hours ago: my Gallade's leaf blade brought a Hippowdon's health bar from 100% to about 10%. To, not by. The next turn, Bertha didn't use a full restore. Why? Because a regular leaf blade ''barely cut the remaining health in half''. Naturally, she used a full restore the next turn.
#123665
It must have raised its defense with something like curse. A critical hit ignores hindering stat alterations, and only the hindering ones... That is, assuming that forst hit was a crit.
#123666
Here's an example that proves that the AI is not only ''completely'' aware of most glitches in the system, it also knows exactly how to deal with '''modded Pokémon'''. See, This Troper is a fairly skilled user of the Pokésav save editor, but he only makes completely illegitimate Pokémon for fun and to screw around in the Battle Frontier with. Using the old-as-dirt "Wondertomb" model (Spiritomb, which has no weaknesses, with the Wonder Guard ability), you'd think that the Battle Tower would have no answer except bringing in something with Mold Breaker, right? '''''Wrong''''', as every other trainer he battled had a 'mon with Fire Fang. Which is the only attack move which can break through a Wondertomb due entirely to a ''glitch''.
#123667
So, later on, this troper devised an even more overpowered modded 'mon design: Ninjask with No Guard (which makes every attack hit) and Sheer Cold (which almost always misses). Virtually fool-proof, as only Focus Sashes, priority moves, and Sturdy can stand up to it. This troper easily exceeded a 49 streak in the Tower with it, but trying to go for 100? The AI wasn't having any of that. Almost every trainer this troper faced was packing something that ''could'' beat it. Now, this shouldn't have been a problem, as his Ninjask was backed up by two other hacked Pokémon, packing unheard-of attacks and stats. The game's response? A god damned Gliscor which avoided every single attack that hacked Regigigas threw at it, and managed to outspeed and [=OHKO=] hacked Pikachu.
#123668
Completely unrelated to the above examples, but whenever this troper (still AOTKorby) used to play Pokemon Battle Revolution, he usually played one of his teams against another one controlled by [=AI=]. Now, he developed four teams: one to be unimaginably overpowered, one to be similarly but not quite as overpowered, one consisting solely of non-legendary 'mons, and one of the leftover Pokémon that could be used. This "leftover" team was meant to easily be the worst of the bunch. One can imagine this troper's surprise as, in the hands of the computer, it was almost unbeatable. Why? Sheer Cold Articuno. In [=PBR=], the computer will ''never'' miss with an OHKO attack against same level Pokémon. Absolutely never.
#123669
Battle Factory Match. Wanting to see if a human could get away with spamming Double Team like the computer does, I used a Bird Pokémon (Not sure which, but I believe it was Staraptor) with the previously mentioned move. If I remember correctly, the opponent was a slow Water Pokémon. The battle goes like this: I use Double Team. The Water Pokemon uses a non-attacking move. I use Double Team again. The Water Pokemon hits me, taking my HP down to about half. I use Double Team for a third time. The computer hits again, and the poor bird faints. Yet, about 80% of the time, my Pokemon can't seem to hit the opponent after using Double Team ONCE...
#123670
I once had a match against an opponent who used Attract. My Swampert was immobilized by love for SIX straight turns.
#123671
Apparently, the computer knows when you're switching. Battle Factory. My opponent used a Honchkrow, while I had a Gengar. Because Gengar knew nothing that would damage Honchkrow (very much, anyway), I switched into Tyranitar. The computer took advantage of this, and had Honchkrow use Superpower, OHKOing Tyranitar! Can't they at least throw a bone and NOT look at what I'm using? (Admittingly, however, sometimes this backfires on them... which is a completely different trope...
#123672
This troper has a ''bunch'' of stories, from himself and other friends, about the absolute hell that is the Battle Frontier. I'll only share a couple, though, a few instances of which ''happened in the same battle'':
#123673
I went up against Palmer for the third time in [=HeartGold=], having faced him once in Platinum and another time in HG already. I'm not aware how many people know this, but '''''Palmer can choose which Pokémon he sends out first.''''' You can start with a Grass type to take on the Milotic he sent out the first time, but he'll only just send out his Dragonite first in response. Sound bad enough yet? It gets worse.
#123674
His Rhyperior has both Crunch and is holding a Focus Band, which has a 10% chance of saving a Pokémon from a KO if it's hit by a super-effective attack. After I had my Breloom die to the above-mentioned Dragonite and had Porygon-Z sent out to wipe it with Ice Beam, I switched to Gliscor, and thankfully avoided Rhyperior's Earthquake. I then started hitting it with Earthquakes of my own. But unfortunately, one Crunch from it managed to lower Gliscor's defenses, and then it killed it the next turn after a second Earthquake ''because it got a lucky Critical Hit''.
#123675
''And then'', I send out my Porygon-Z to finish off Rhyperior with an Ice Beam. Guess what happens? ''Focus Band saves it''. So it nails Porygon-Z with an Earthquake before I manage to kill it with the next Ice Beam. Now it's my half-dead Porygon-Z versus his ''FUCKING MILOTIC'' that was the reason I lost the first two battles. Naturally, it uses Surf and Porygon wipes out. Even disregarding losing Breloom at the beginning because of his stupid special choices, and Rhyperior lowering Gliscor's defenses with Crunch, I still would've won the battle if he didn't go the extra distance with Focus Band and all that bullshit.
#123676
On an unrelated note to the above battle, it seems that a lot of Pokémon in the Frontier have moves that, even in the {{Metagame}}, ''they would have no business using.'' On at least one occasion for me, and a few for my friends, we've stumbled across Magmortar that knew Psychic, when we conveniently had the likes of Gengar and Machamp on our team. Seriously? Why Psychic on Magmortar, of all things? I wasn't aware it needed to shoot '''''FUCKING MIND BULLETS ON A WHIM.'''''
#123677
With the introduction of Black and White comes a new wave of teh cheats. Pinwheel Forest, home to Timburr, Sawk and Throh (one of which will only appear in the shaking grass), enjoys being evil. This troper tried FIVE TIMES to catch a Timburr, each time with it paralyzed and in the red using a great ball, ONLY TO HAVE IT NOT WORK AND DIE WHEN I TRIED ANOTHER LICK TO LOWER ITS HP MORE. The same thing happened with Throh three times. Then twice more with Sawk, whom I had to find in the SHAKING GRASS, until I left, came back with False Swipe, and caught it WHEN IT WAS ASLEEP with a ''''FUCKING ULTRA BALL!'''' Damn computer. And you just KNOW there will be infinitely worse things out there, but I'm not too far along in the game, only about the fifth badge.
#123678
This troper frequently deals with computers using moves like Dynamic Punch, Focus Blast, and Fire Blast, and they never miss, despite low accuracy. Dynamic Punch is especially infuriating, because if it hits, instant confusion. One time, when I was doing the rematch with Bruno on Soul Silver, I had to use 5 Full Restores, because his Dynamic Punch KEPT. ON. HITTING.
#123679
Justified. His Machamp has the No Guard ability, which gives its moves (and yours, too) perfect accuracy.
#123680
Here's another problem this same troper dealt with: A random trainer on Black and White had a Lilligant that kept using Petal Dance. "No problem," you might say. "After 2-3 turns, it becomes confused." Except this Lilligant used it LITERALLY ten times in a row, and NOTHING HAPPENED.
#123681
Justified. Lilligant can have the Own Tempo ability, which prevents Confusion, ''including self-inflicted Confusion''. It's a strategy I use myself, actually. :P
#123682
Me again, from Pinwheel. The goddamn Tranquill used Detect FIVE TIMES IN A ROW. AGAINST GIGALITH. WHO WAS USING '''HYPER BEAM.''' I FINALLY got a shot it when both moves ran out of uses and I killed it with Rock Blast, but it seems as though the AI has a 'pad the CPU probabilities' engine.
#123683
Elesa from Black/White. Her Emolgas kept using Volt Switch all the time, with seemingly everlasting PP, and every time I had finally got their HP down(with most of my team dead already), she had to take out her Hyper Potions.
#123684
The Battle Subway in Black and White is worse than ever. The worst this troper had veritably witnessed in the [=HeartGold/SoulSilver=] Battle Frontier was things like Surf missing. This time, I took on Subway Bosses Emmet and Ingo on the Multi Train with an AI partner (arguably, my first mistake). Normally, however, the AI makes pretty good choices, and this one would have been a pretty good choice if not for the intervention of...''external''...forces. My Zoroark, disguised as an Archeops, had KO'd Emmet's Durant, leaving only Ingo's Garbodor on their side, and my Archeops and Hilda's (the AI's) Excadrill on mine. Said Excadrill proceeded to use Earthquake. Despite it having received no accuracy penalties, Garbodor having received no evasion boosts, and there being nary a [=BrightPowder=] in sight, Garbodor--an animate sack of trash, mind you!--''avoided'' Earthquake, meaning all Excadrill succeeded in doing was [=KOing=] my Zoroark.
#123685
This troper has had bad luck in the battle subway before, but these examples really take the cake:
#123686
Lady friggin' Huitre. She ALWAYS has her extremely fast Exploud just for my Ferrothorn. How could no STAB FB be able to take out max sp. defense Ferrothorn, anyways?
#123687
Another Huitre example. I sent out my Lucario w/steadfast and my Ferrothorn, while Huitre sends out Infernape and Alakazam. At that point I was like: "Oh crap, she's going to one-shot both my pokemon!", but the Infernape goes for Fake Out on my Lucario, and its speed is raised. Alakazam proceeds to go for ''Energy Ball'' on my Ferrothorn. I begin to think, "WhatAnIdiot!" Next turn Infernape '''is faster than my Lucario w/ +1 speed''',and takes out Ferrothorn w/o Lucario doing anything about it. Alakazam uses Energy Ball on Lucario, and gets a crit. '''It brings me down to the red.''' Oh, and by the way, '''Alakazam is still faster than my Lucario.''' I then send out my Jolly Durant and my Galvantula, who is Hasty. '''Durant goes 3rd, while Galvantula goes last.''' FML.
#123688
Somehow, a Feraligatr was able to dodge Magnezone's Thunderbolt! And then it KO's Magnezone with a freaking AQUA JET, when Magnezone was at full health! Stupid critical hits...
#123689
I have horrific luck with Inferno in the Battle Subway, Dynamic Punch too. I've seen three different Lampents (I assume they're different ones) hit my mons severals times with the move I swear it only has 50 accuracy.
#123690
This troper just pulled a major inversion of this against Cress, the water trainer of the first gym. You know how, 99.999% of the time, if the opponent uses an accuracy-reducing/evasion-boosting move once, you never hit it? The computer isn't immune to that either, despite what you might think. To beat Panpour, my plan was to sent out Purrloin and spam sand attack until it got KO'd. Panpour made the mistake of spamming work up for the first few turns so when it finally did try to hit, it couldn't touch the little cat, despite the AI normally working around such things and striking with 100% accuracy. (If anyone's interested, I took it out with fury swipes, why I got that grass monkey I don't know.) !!Other games
#123691
Operation Flashpoint: I climbed into an enemy truck and made my escape, only to be blown up by an Mi-24 Hind. Two problems: First, how did the enemy know that I was the one in the truck, and if so, how did they communicate that to the aircraft so quickly? Second, how am I supposed to evade an aircraft that shoots at me from beyond the visual draw range of the computer? This was the point where I actually broke the game CD in rage.
#123692
This troper has noticed that the first OneUp mushroom in world 1-4 of ''SuperMarioBros 3'' almost NEVER breaks to the right, making it nearly impossible to get.
#123693
The direction a OneUp mushroom initially moves towards is NOT random. If this troper remembers correctly, it depends on whether you hit the block slightly to the left or to the right; it'll break to the opposite direction. That means, if you want the mushroom to break to the right, hit the left side of the block.
#123694
This troper also believes that the direction you're standing in relation to the OneUp is also a factor in some games; many times the mushroom will go the opposite direction you are from it (in other words, if you're to the shroom's left, it will go right, and vice versa).
#123695
When this troper plays Medieval II: Total War, sometimes he will have a city revolt. The entire garrisoning army will be thrown out of the city, and then the exact next turn, the city will have at least six groups of units inside it. And if the attempt to retake it fails and their forces are almost completely wiped out, they will have the same number of units within a turn, even though the city only has two or three recruitment slots at once.
#123696
This troper is also mightily unimpressed by the fact that, notwithstanding a neutral, unaligned city being cut off from any sources of income or allies or, y'know, ways of creating technology, its garrison units will invariably have better technology or be more advanced than your own faction's best units, said faction being so massive it makes the Roman Empire at its height look positively small by comparison.
#123697
Further to this, elephant cavalry. What the hell?
#123698
FinalFantasyTactics, as discussed on the main page, is infamous for this. One of this troper's personal "favorite" moments involved a close battle between Ramza, who had Blade Grasp and 97 Brave (i.e. a 3% of getting hit), and a Ninja with a Small Mantle. Ramza attempts to hit the ninja from behind... and misses on a 90% chance. Then ninja-boy goes for a side-attack (due to Ramza having his back to an obstacle) and lands BOTH hits. On a 3% chance of landing ONE. Granted, Blade Grasp is only supposed to work on the first hit anyway, but only if the first hit is actually blocked. Oh, and the second hit was a critical that KO'd Ramza.
#123699
This troper would like the one up the accuracy bullshit with a cheating Banshee in FinalFantasyTacticsA2. I attack the fairy with 99% accuracy...and missed...THREE TIMES IN A ROW!
#123700
More fun: This troper's first time playing the first mission in ''FinalFantasyTactics.'' Concluding that Ramza had only lost a few HP and would survive just about anything short of every AI enemy in the vicinity using their next turn to attack Ramza and all of them getting a critical hit, the chemist threw that potion at a more direly wounded individual. Guess what happened next. And because this is the first mission, you have no chance to re-equip, level up, or even buy a Phoenix Down. That PSP almost went flying.
#123701
Mickey's Speedway USA is cheats irrationally. Especially in the last circuits. Even in Easy. I still don't understand how Goofy, the slowest-tier character in the whole game can be so FRIGGIN' FAST when used by the computer. And he's not Donkey Kong Slow, no, he's WORSE. Using Goofy dooms you to always loose. But Loosing by a computer-controlled Goofy makes you want to cry in warth. This Troper's sister still plugs the N64 sometimes and tries to beat the last circuits in the highest difficulty. Of course, insane difficulty has always been an issue with Disney Games...
#123702
I like to call this the Mario Party Effect. How CPU's on the easiest difficulty will somehow unleash their magical Bull Shit powers to screw you ten times over. This was the most nightmarish of all in Peggle's duel mode challenges. The "Beat the CPU's score over three levels" is downright nightmarish. My shots somehow careen into nowhere, and the game more or less goes "POOF!! ALL GONE! YOU SMELL! NAH NAH!!". Then the computer takes their shots and gets a mystical shot of glory that gets three style bonuses, and sinks the game on the last ball. My reaction from JUST loosing due to a missed final Orange Peg was along the lines of "FUCK YOU PUMPKIN!! FUCK YOU FLOWER!! FUCK YOU BEVER!! FUCK YOU ALL AND FUCK YOU PEGGLE!!" {{Emperordaein}}
#123703
this troper and her dad played ''MarioParty 8'' one day, and Toadette on supposedly normal difficulty, kicked our butts. I swear the star would ''always'' be near her and she'd always have enough coins to get it! Not to mention that she never stepped on a red space '''ever.'''
#123704
Speaking of Mario Party, whenever my brother and I play Mario Party 2, the CPU always screws us over, especially at the higher difficulties. In "Look Away," the CPU gets more time to change their position compared to us and in "Abandon Ship," once we get to near the end of the game, the CPU characters will speed up and we slow down. The worst offender is the Mini Game Coaster on Hard Mode. It took us '''10 YEARS''' to finally be able to play the battle mini games in the Mini Game Park! Many Cluster F Bombs insued as well as controllers being thrown and slammed.
#123705
Speaking of Mario Party, both me and SlimKirby have experienced the horror of the CPU getting 999 coins from Game Guy in Mario Party 3 FOR NO FREAKIN' REASON! - @/{{VitaMight}}
#123706
My computer's version of Hearts does NOTHING but cheat. Seriously. It's almost as if the programmers made it purposefully impossible to win. At first I enjoyed it for the challenge, now it's only fun for about five minutes.
#123707
Do you have Vista? I'm firmly convinced that the version of Hearts that comes with Vista is cheating its chips off.
#123708
The XP version has the computer AI cooperate with each other to screw the player. Pay attention to the way spades are played. If the player holds the Queen then the computer will play spades until you have to play it. If the AI has it the computer will avoid spades until it can force the player to take it.
#123709
Vista's version does that too. Anyone know of a version that plays fair(er)?
#123710
This troper has the '95 version, and it still does that. Out of luck, I'm afraid.
#123711
Command&Conquer is notorious known for cheating. I experienced the following in Generals: I had one of the enemy's Vehicle Factory surrounded, just to see what he would build next. A normal player can build exactly one unit per factory, so if you are already going down, building something doesn't usually help as it is mowed down within seconds. But not if you are a cheating bastard of a computer, no Sir, then this single Factory lets out FOUR Units at once, and not four of the same type, no, a nice mix that actually has a chance to live for some time...Bastard...
#123712
In good old Rainbow Six 3 Raven Shield (using the Unreal 1 engine), Mooks can shoot you with a Desert Eagle while you CAN'T SEE THEM WITH THE FUCKING SCOPE OF A FUCKING SNIPER RIFLE, because of the extremely limited horizon of this engine...and of course they see you the instance you peek around a corne about one kilometer from where they are hiding behind barrels (yes, I'm talking about that airport map).
#123713
Overall, the terrorists in the Rainbow Six series are more accurate and have faster reactions than the Rainbow team, even if the player is using autoaim, the terrorists will shoot first and headshot you, making armor useless.
#123714
Most tactical-level computer wargames from the 1980s and 1990s from SSI featured an AI that, otherwise rather dim, was able to use what reviewers at the time called "clairvoyant fire control" when using indirect fire artillery and air power against your forces. Examination of the code showed that the AI knew where all your units were at all times, even when it had not used scouts, recon units, spotting aircraft, forward observers, or had done anything else in-game that could reasonably explain the spooky and supernatural accuracy with which it could shell your units, even when they were on the opposite side of the map from any of the computer's, with hills in between to block any possible line of sight. The game called Kampfgruppe was infamous for this, for example.
#123715
Dawn of War is like that -- at least, I've noticed that [=SoulStorm=] is. It's not so much indirect fire as the IG's sensor sweep. An IG bot will always place a sensor sweep right where your stealthed units are, even if it has nothing else near that location, and no way of knowing that "there's something invisible there that I can't see." It would make sense if I was herassing them with my Stealth Suits, and they knew I was right there shooting them and they just couldn't see me, but when a sweep just appears on top of my suits when they're in the middle of nowhere on the other side of the map... grumble.
#123716
Apple Chess on Mac OS X. Just...Apple Chess. Older versions happily use multiple illegal moves, newer versions only sometimes. In certain game modes (Suicide, Losers) the computer simply won't admit it has lost, and is tremendously hard to beat.
#123717
You know what's better? If you ask for a hint, the computer will ''always'' tell you to make a stupid move. And guess what? I saw a perfectly good move and guess what? ''IT WOULD NOT LET ME MAKE IT!!'' It would just place the piece back and not let me make any move but what it wants me too.
#123718
It doesn't let you castle that I've found, either.
#123719
In a game of Empire Earth: Art of Conquest against an AI, This Troper carefully observed the enemy base to make sure they had no chance of a counter-attack. Before the attack started the enemy had only one spaceport. Ten minutes into the assault, the enemy had constructed approximately 30-40 transport ships and they were all headed for my base.
#123720
Mario Kart Wii. I was about a foot away from the finish line...then I got hit by a blue shell. Followed by three red ones. And somehow a green one. I went from first to fifth just like that. I couldn't even move...
#123721
Don't get Weiss_Yohji started on Mario Kart DS's AI. Right when I'm in first place, I keep getting pegged by blue shells (Why are they even in the game?), red shells, lighting bolts, and those goddamned squids. Honestly, does Nintendo really hate gamers that much? It got bad enough that he sent an angry, swear-filled letter to Nintendo about it.
#123722
I don't mind the squids much, considering I can just look at the bottom screen. But yeah, everything else you mentioned elicited a ClusterFBomb from me more than a few times. Rainbow Road wouldn't be half as hard as it was without those things flying my way. <_<
#123723
I don't mind the blue shells, I just slam the brakes and lets whoevers in 2nd get it. But it still will cheat LIKE WHEN IT HIT ME WHEN I WAS IN SECOND.
#123724
Actually, the mechanics work (depending on the game) so that it hits whoever is in first at the time of launching. So if you're in first, someone launches a blue shell, and you're immediately knocked into 5th, you're still gonna get hit by the blue shell.
#123725
This troper begs to differ. He was in 2nd when a Blue Shell was launched — well before the 1st-place person crossed the finish line — got into first for about three frames and was immediately targeted. He promptly dropped to 11th as every single racer, save for one, managed to pass him within 3 seconds.
#123726
This troper's favourite example? On Shroom Ridge, this troper crashed into a truck causing him to flip over in the air, Daisy races by and crashes into the same truck, same reaction, except Daisy regains her balance almost immediately.
#123727
Machines such as the "Who Wants To Be A Millionare?" that give you money if you manage to beat it actually cheats. For example, if you answer a question right and machine will say you got it wrong regards the question. This is done so that the computer basically protects itself if it's running low on money because, well, the company IS supposed to be making money, not you.
#123728
In Adventure Quest, the gweeze, just.... the gweeze. It has an attack that simultaneously injures your character and restores it's own MP, it will then use the MP to restore it's own health. And it will use that attack combo over, and over, and over. Until ''you'' get tired of fighting with it.
#123729
In {{Dragon Age}}, this Troper was almost at the Archdemon's tower when a Darkspawn Emmisary cast a spell that makes health potions and healing spells useless, plus takes away health. I used all my potions in a vain attempt to stop it before my main party member died of it, and then a bunch of Ogres came up and did their version of the ''{{Cycle Of Hurting}}''. Either headbutting you over and over so you don't have a chance to get up, or grabbing you and beating you while you are helpless to do anything. Stupid computer.
#123730
Valkyria Chronicles. The Battle in Chapter 7. So, there is this giant tank with 6 turrets, 3 radiators, and 2 main cannons. Your job is to destroy the turrets and then wait for the Tank to shoot one of the cannons, which then raises the radiators. I have destroyed all 6 turrets and 2 of the radiators with careful Lancer attacks. Everything is going well until... Selvaria arrives. She then proceeds to kill Largo and an engineer from one side of the map and then an enemy Lancer one shots Welkin's tank. ... What just happened? It took me an hour to reach that point and it takes the computer a few seconds to save its ass? Hell, if I try doing the very same attack on a tank, it never works! Moral of the story: Beware of Well-endowed women who glow blue and send your tanks to the ass end of the map. Seriously.
#123731
This troper has had it happen in many games before. One memorable example was in FinalFantasyVII, during the fight against the two-headed dragon that came out of nowhere. It had a love for attacking twice per turn; wiping out my party with ease, which lead to me screwing the rules to even out the fight.
#123732
In ''TalesOfTheAbyss'', Van once pulled an Imperial Slaughter mystic arte....and, you guessed it...he did it ''without even going into overlimit''. Now how was I supposed to know to avoid him?
#123733
Oh, but ItGetsWorse...Nebilim has pulled ''several'' Big Bangs and Innocent Shines out of nowhere on this troper, and even worse was the time she suddenly used Fragmented End ''without even going into overlimit''.
#123734
The arcade mode in BlazBlue has this troper wanting to pull his hair out. In almost every character's path is Tager, whom I'm quite sure is more powerful in arcade mode than anywhere else. He can tank every attack, litterally, ''every'' attack I throw at him, while doing damage, never actually stops his own attack, when he's kind enough to actually attack. The rest of the time, he sits there, letting his heat gauge build, then doing an untechable grab, that kills about half my hp, then doing his distortion grab, which, not only took me out with 70% hp, also stopped ''my distortion''. Cue ClusterFBomb.
#123735
This troper is going to assume you're playing Calamity Trigger and you play ragna most likely(although Nu, Noel and Carl can all be KO'd by Tager at 70%). Genesic Emerald Tager Buster is a nightmare, and you say tager caught your DD with GETB? you probably used Carnage scissor from long range which isn't a good thing to do ever. my advice if you're out of his range wait til he attacks and use Hell's Fang to try and score a counter hit, the hitstun on HF on counter is sickeningly long and is pretty much a free combo on tager. also use jump in combos from jump C Tager doesn't have a good anti air game, but in the end the best bet is to stay out of his range and wait till he attacks and counter with Hell's Fang combos
#123736
In ''[=~Tron 2.0~=]'', the Lightcycle Races are a particularly egregious example. The computer-controlled racers can make triple-90-degree turns in the space a lightcycle occupies, ''on speed boost panels'' leading to them zipping down their own lightcycle trail and producing a double-wall that you can't go through with Shield Break. Never play chicken with a computer racer, either; they'll evade you at the last possible instant in order to keep themselves alive while you suicide on a corner of their trail. The only real way to beat computer racers on the highest difficulty is Shield Spike abuse or boxing them in with your trail until they spiral to their doom.
#123737
Slightly less obvious, but no less annoying are the Finders. Never let a Finder see you, because Finders never miss unless there's an intervening obstacle. Particularly noticeable in Alan's Desktop PC, where you have little room to move and you're swarmed by Finders attacking from every angle and at ranges only the LOL or a hail-mary Disc throw could hit at. Even worse? In the first mission you encounter Finders in, you're stripped of all your weapons except the Rod Primitive, which is strictly a melee weapon. Finders not only fly, but they ''explode when killed''. These explosions are pretty much an instant de-rez if you get hit, meaning you cannot kill Finders until you find a ranged weapon, even if you can reach it. Fortunately, you can get such a weapon early on in that mission, but it's an Unknown Program and you have to Port it first, plus manage to kill an ICP to get it without getting spotted.
#123738
Once in Mario Kart Wii, I was in first place and literally ''one inch from the finish line''. I promptly got hit by six or seven different attacks and I ended up in fifth place.
#123739
That ''keeps'' happening to This Troper too! Just because I keep winning...
#123740
This troper can confirm the same BS happening even on 50cc, which is supposed to be really slow in speed so it can give new players a chance to learn, except the AI will just make them want to return the game.
#123741
Inverted for this troper. This troper doesn't cheat,just has luck. If a blue shell is coming,and This troper is on the first place,this troper will find a green or red shell,and then will throw it back. If it's the red shell,it'll work. If it's the green shell,it'll work if I have luck. I guess the game loves me. Sorry...
#123742
I am just about ready to throw my keyboard due to Zenka from SuperCosplayWarUltra. Almost every single fucking attack runs the full length of the screen, and comes out nearly-instantly. The one special move that's well-telegraphed is unblockable, and the unblockable super that takes off over 2/3 of your health. At least Ziro and Ogi were difficult-but-beatable. And this is a fighting game not much more complex than SuperSmashBros, save the special moves (which are basically just easier-to-use StreetFighter moves anyway).
#123743
UMK3 for the DS. Just UMK3 for the DS. Try to beat the game without continuing once and/or studying the source code to see how the AI can be outsmarted, because 3 victories into the main game, and the game goes into "I win U lose" mode. The game is so infamous for this that most gaming sites substract ''almost a whole point'' just because of it.
#123744
It's not just on the DS. Ultimate MortalKombat3 is cheap as cheap can come. The MK Walk at its finest. Luckily, the home ports of UMK3 give the player Rain and his lightning strike, which was so fucking broken that it was not just possible but easy to make it to Shao Kahn.
#123745
Most Bomberman games that feature VS COM deathmatches. Unless you manage to completely trap them, bots will automatically move to the safest places, while picking up items, attacking you and even taunting you by standing just ''kissing'' the hitbox of the bomb explosions.
#123746
For the greatest challenge, pick any Bomberman that features superspeed. Superspeed is a sickness that you randomly get from picking a certain item, and gives you blinding speed. So much speed that it effectively turns you into a FragileSpeedster because it's hard to tell where are you going. It's also common knowledge that the CPU never gets control issues.
#123747
This troper once played a normal klondike solitaire game on Windows Vista where there was a card missing (the seven of spades). The card stack was empty and all cards were uncovered. Cheating bastard of a computer.
#123748
This troper remembers playing a racing game on the Game Boy Color, based on CubixRobotsForEveryone. The AI was near perfect; they could quickly reach top speed, take corners with ease, and items had no effect on them. However, the AI suffers the problem that items have ''no effect'' on them (Even ones that would actually help them), as well as the fact they never, ever use their NitroBoost. Those are just a few details that showed that the developer didn't put much effort into making this game.
#123749
This Troper wrote the Mechwarrior 4 entry. The incident that inspired him to write it invoked both cheats ''simultaneously'' -- in a Solaris arena duel, his mech got alpha striked by a prone opponent. While the opponent was prone. When its rigth arm had been blown off, which means the gauss rifle shot could only have come from its left arm. While I was standing directly at the opponent's ''right''. So not only did it shoot while prone, it either shot me with a right arm weapon it no longer had, or (given the angle involved) fired its left-arm-mounted gauss rifle directly through its own head without injuring itself.
#123750
Not sure if this counts or not, but every time I end up playing [=L4D2=], the AI is *always* gunning for me, and me specifically. Hunter around the bend? He'll specifically leap on me. Tank? Charge specifically at me. Smoker? Grabs me and me only. This might have something to do with the fact that I have literally never failed on [=L4D2=] at the end. Ever. Always lived. This probably makes the AI Director hate my guts, and amps up the difficulty for the entire party, to the point where I'm pretty much stuck on Normal difficulty because the Director is amping it up enough so that I swear I'm doing Expert. Tried Advanced once, got mobbed by zombies all the time. Oddly enough, it was on ''Normal'' that I was near the safe house and there were literally about five Specials in that one final room (Charger, Hunter, Smoker, and two Boomers, IIRC) and I was the biggest target. It's to the point where I feel like the AI has a variable included in it that says, "Aim at him. No, not the others, especially the AI. THIS DUDE RIGHT HERE! SHOOT HIM FIRST!"
#123751
I've had a couple of instances in the original "World Series Baseball" where the computer advanced or scored on a foul pop-up. Either baseball has some sort of obscure rules about that, or the CPU is a cheating bastard. Fortunately, the CPU also has its moments of abusable stupidity.
#123752
Now I'm sure this is probably all my fault for being a SmugSnake, or maybe ItsAllThereInTheManual, but you know what, it's still bullocks. Okay, so here I am, replaying FinalFantasyXII. I'm in Salikawood and I'm off to play Leeroy Jenkins and get my Zodiac Spear from Nabudis. But first I get to fight ThatOneBoss, the illustrious King Bomb. As you may know, it has a rather nasty habit of casting Renew when it gets to a certain point HP-wise. This sucks, because at my level the easiest way to deal with it is to spam Quickenings. So, being the savvy Troper I am, I first cast Reflect on the beastie before spamming. You can see where this is going, I'd bet. So after a 14-combo complete with Black Hole, it has barely a sliver of HP left. Of course it's just enough for it to start casting Renew, but fuck that, I put Reflect on i-- ...it worked? The fuck you say? THE FUCK YOU SAY?! I even double checked, it still had Reflect.
#123753
Hatetris. Tetris where the computer actually ''does'' hate you, and always sends you a piece you ''do not want''.
#123754
MarioKart 64 is a cheater when it comes to GP. Not as infuriating as the Wii version, but the computer's acceleration is instant (even heavy-weights like Bowser) and get this: when you have a Golden Mushroom and can speed up dramatically, ALL THE OTHER PEOPLE BEHIND YOU SPEED UP TO COMPENSATE. Try it with two players and see what happens for yourself.
#123755
F-Zero GX, Chapter 7 on Story Mode, any difficulty. Anybody who has ever played it is probably tired of hearing about it. But... WHY can't Black Shadow and Blood Falcon EVER leave the top 6? Worse in the fact that, on the first lap where you have no boost, Black Shadow, who pilots one of the heaviest (and therefore, slowest at first) machines, DELIBERATLY cheats by pulling ahead of the pack. Even against the fastest machines.
#123756
Another F-Zero GX example from the above troper: GP Mode. Captain Falcon, Black Shadow, and/or Mrs. Arrow are almost ALWAYS the rival, and will somehow speed up quick enough to high places (unless you kill them, of course). The first two are probably justified as being GenreSavvy (from their profiles). However, even worse than these three are Gomar and Shioh, who, for such a tiny, fragile machine, seem to have unlimited boost, making it harder to catch up to them.
#123757
I have personally witnessed a Yuktobanian AC-130 ''fly through sand''. Just a day after a Free Erusean F-14D managed to fly underwater, to boot. It hasn't happened again since, but holy shit.
#123758
I recently bought Top Gear 2 (AKA Top Racer 2) for the SNES. Many screwjobs later, I'm still way ahead of the pack, about to win a race - and 2nd passes my ass at the very last millisecond. Literally, ''one ms difference''. I didn't even know until I saw that the end-of-race placement display said "2nd" instead of "1st". Needless to say, I'm not happy about it.
#123759
This troper, when playing a video game adaptation of WheelOfFortune, experinced this. When he finished up his turn, the next player up (A computer-controller character, no less) proceeded to win the round in a single turn with no effort. Needless to say, that version was quickly sold off as he went back to the ancient DOS-based version; where Vanna was a blob of colors and the AI was a lot more fair.
#123760
The CS:S bots are more than often able to shoot through wooden doors (even non-destructible ones) and will ALWAYS hit the head when running away and gunning you. Even with a weapon which lacks precision (auto shotgun, Minimi, etc.). Oh, and when friendly fire is not activated, they can see and fire through their teammates and yours (while you can't). Last but not least, they have the nasty tendancy to GangUpOnTheHuman.
#123761
Rubber-banding is well known, but it's getting a bit ridiculous in ''NeedForSpeed'' as of late. In ''Undercover'', this troper has been passed by enemy racers who had been left behind in traffic accidents... and had reved up to over ''850kmph'' in order to catch up.
#123762
Hot Pursuit 2010 is a great offender too. Not only the other cars are faster than yours no matter what the stats say ,and when you unlock a new race with limited car selection it's ''sure'' that you've got only the slowest of the allowed cars, while for you hitting a crashedracer means crashing yourself they can hit your wreckage without even slowing down. Not mentioning their infinite nitrous and the fact that if they have critical damage (one bar left) they can happily crash around until YOU hit them. But the worst offender is when the computer decides that one of the AI cars has to win the race no matter what happens. Today I tried to do a race, and kept doing a corner about 3km from the finish line in less than optimal way. I could have done the rest of the race perfect (and this gives me the idea the game messes up the player's car handling when it wants him to lose), but this fucking damned white and gray Veyron kept overtaking me and zooming half a kilometer ahead, keeping the distance from me roughly the same until near the finish line and then slow down (but not enough to let me catch up) as if it was mocking me. I kept restarting the race (all the times frozing the cursed Veyron at few meters from the finish line in revenge. You will never win, no matter how close you will get, stupid AI!) and when I was finally doing the "hacked" corner well, ''that damned Veyron rammed me off the road and went on half-a-kilometer lead again!'' I closed the game with Alt+F4 in order to not let the game save the victory for that car. Did I mention I didn't like at all the Veyron even before this?
#123763
This troper was playing SuperSmashBrosBrawl the other day and picked up a Golden Hammer. It turned out to be a Golden Squeaky Hammer. Awww. But the cheating bastardry came in when one of the computers knocked the hammer out of my hands and picked it up, whereupon it promptly became a NORMAL Golden Hammer and pulverized me.
#123764
A squeaky hammer turning useful has happened to this troper a few times, including when I grabbed one from the computer. Same with the opposite (good hammer turning bad). What really gets me is something completely retarded that happened in the Mushroomy Kingdom level. I was playing Lucas and got killed by a computer-controlled Lucario. I appeared on the little revival platform... and before I even pushed a button I immediately got lifted off the revival platform and past the blast-line on the top of the screen by one of the rising platforms. That had been my last life. I then degraded into Angrish for about five minutes. Seriously, how is that fair?
#123765
I lost count to how many times My Base has been struck by an Ion Cannon. CLOAKED!!!
#123766
Once I played a simple match of Age of Empires 2 against 7 other AI opponents. When starting the match, you can choose which team a player is on, or make them unassigned. Interested in seeing what sorts of alliances could be forged, I left myself and all the AI unassigned. No AIs allied with me. They all allied with each other in one massive seven-on-one game trying to kill me. I won, but only by delaying the hoards at a massively-thick wall long enough to win through having a wonder built long enough. They broke through just before I won.
#123767
I was playing Blood Bowl when something struck my eye. Did that elf just get up AND then blitz? Yep. This is something that you can not do, much to my annoyance. They couldn't make a bit subtler in any way could they.
#123768
The one time that this trope made me mad enough to return a game was in NCAA Football 2004, where after giving up a 70 yard touchdown to my cousin, I looked at the replay to see what had happened. Turns out the ball went through my defenders hand. I mean that literally. His hand pulled a Marty McFly and the ball physically went through his body, and into the receivers. I was ''PISSED''.
#123769
GIANT DARK DIDDY KONG. IN SUBSPACE EMISSARY. EVEN ON EASY, I WAS LITERALLY INCHES FROM LOSING WITH FALCO, MY LAST PLAYER. You think Tabuu was evil? THIS APE COULD TOP THE ENTIRE GODDAMN ARMY!
#123770
Jesus, that monkey killed me so many times. . . .
#123771
I swear, Monopoly is just ''screwing'' with us. Here are some of the worst examples:
#123772
Three players, one computer. All three players literally owned ''three quarters'' of the board, everything ''but'' the right side (ie, the side with Boardwalk and Park Place) We all ganged up on the CPU, yet they kept surviving because, guess what? They owned one utility and two railroads - and literally ''every time'' it went around, it dodged ''all'' of our squares ''except'' Baltic and Mediterranean, and one time it landed on St. Charles Place. After awhile, the players literally had ''all of the board'' except the Electric Company and two railroads, and the cockroach AI literally came in third place because it ''only landed'' on its own squares, Free Parking, Chance, Community Chest, or even going to jail. Heck, when we had all of the board, it kept going to jail!
#123773
Three players, one computer again. This time, it had Boardwalk and Park Place, and then put hotels on them because it kept slanting the rolls. Unless you got something like "Go directly to go/Reading Railroad" or went to jail, every time, you would land ''right'' on Park Place. Then a good 50% of the time after you landed on Park Place, you'd get snake eyes and land on Boardwalk. The CPU came in second, losing only to someone who swamped 5/6th of the board and this time, the computer didn't dodge all of the squares they had.
#123774
One player, three computers. They all literally just ganged up on the one human player and I ''not once'' landed on Chance or community chest.
#123775
Two players, two computers. I had two out of the yellow squares (Except Marvin Gardens, which, from my experience, is the ''least'' landed on square) and the CPU literally landed ''right'' on it and bought it. The other computer mysteriously seemed to be doing nothing but ''aiding'' the other computer, specifically to take out the humans. One of the CPUs won, because they got a monopoly on the red squares - Guess where it built on, first? You guessed it - Illinois avenue. The other CPU literally went ''right over'' the red squares ''every time'' whereas every time, we landed ''right'' on Illinois (or chicago) avenue.
#123776
Anyone who has ever played Call of Duty: World at War's ''Vendetta'' level on Veretan knows all about the sniper battle. While YOU have a limited amount of ammo and can be kill in 1 hit, he has infinite ammo and will take THREE 7.62x54 caliber bullets to the face before he goes down. I can understand it being difficult (it ''is'' the hardest difficulty after all), but this is a bit much.
#123777
Civ5: In Combat, this troper was playing Civ5 on Diety difficulty once, and was about to flatten the last 3 Cities of of Japan, in the previous turn Oda Nobunaga attempted to negotiate peace but since he raised his Capital City and some of my industrial cities he wasn't gonna take anything, there he noticed Tojo was flat broke and had -20GPT, the next turn he manages to stall his attack by sending in a Giant Death Robot to attack his tanks, this could be explained by having it inside his territory the entire time and using it as an ambush weapon but that is highly unlikely because this troper surrounded all 3 of his cities with a wall of Armor, Mechanized Infantry and dozens of Destroyers lining the coastline. How could he have sent out a Giant Death Robot when he was flat broke? Considering that a Giant Death Robot is one of the most expensive units in the game (second only to a ICBM which costs 3800 Gold without Wonders or Social Policies that reduce the purchase cost) when he had 0 Gold and -20 Gold per turn? Perhaps the AI cheated or this could be the work of a certain Tactical Geniu- CREEEEEEED!
#123778
@/{{Deuxhero}} was playing the Rhye's And Fall mod for civ 4. Playing as Japan early on I conquered the Aztecs and made the Incans my vassal. For a long time I was harassed by a "native leader's" dog solders en-masse. I sent a few units (and lost some) from their village (attempting to work it out from the general region they were coming from) but never found it. Annoyed, I opened the editor and discovered ''there are no cities that don't belong to a major civilization anywhere in North America''. What?
#123779
This troper's CPU on Dawn Of War Dark Crucade hates him: when I play, if the attackers of a provence I'm on are Imperial Guard, I get swarmed by more imperial guardsmen than I fight in the average battle charging at my base. I've sometimes lost my entire honour guard due to this. And this is on EASY!
#123780
This troper once faced Koga in SoulSilver. It was down to his last Pokémon, Muk. It proceeded to knock out the rest of my Pokémon, but lose it's PP. When it got to my trainee Dratini, all it had left was Toxic. We sat there for a HALF HOUR spamming Tackle and Toxic, with Muk paralyzed, and Dratini repeatedly being poisioned, but healing itself, and Muk had Black Sludge, healing itself every turn. It finally used Struggle, and I lost the battle.
#123781
Not sure if this counts as CPU, but once while fighting Dark Link something outright dastardly happened. I'd gotten killed fighting him, so I worked my way back up to him . . . and couldn't trigger him. I ran around the room for several minutes but he didn't show up. I was running around the tree in desperation and the camera angle was such that it flashed to where Dark Link is supposed to show up . . . and he was ''right effing there.'' His sudden close appearance coupled with that ScareCord made my heart jump erratically, giving Dark Link time to give me a one-hit KO after I'd squandered most of my hearts getting to his room. What. The. Fudge.
#123782
Have any of you even tried NBA Hang Time????
#123783
Yu-Gi-Oh! Games for any console. The computer will ALWAYS read your cards, even the ones in your hand and the ones you have face-down on the field. This allows it to predict any possible course of action you may decide to go with. Even options the player hasn't even considered yet. Oh, and it also doesn't work to try and bluff it by setting 5 Spell Cards face-down.
#123784
Have you played the Xbox Arcade game? You can't get past the FIRST DUEL. No matter who you face, you have the crappy standard deck and they have a deck like one of the main characters from the series. I had the following happen to me: Summon a monster. Put all other cards in hand face down. End turn. I summon a monster, go into battle phase, he activates a card which destroys my monster, CHAINS IT with Magic Cylinder, chains that with a card that destroys his monster, then that monster's effect acitvates and summons 5 super powerful monsters, he then equips the other cards to those, two of them had over 5000 attack. I had no monsters and no decent cards and his turn was next. That turn was the THIRD turn of the game.
#123785
Another from the same troper, except I countered the AI's cheating habits. I was against Kiba in Yu-Gi-Oh! Worldwide Edition: Stairway to the Destined Duel and he got the first turn. In which he had all 3 Blue Eye's White Dragon and Polymerization AND Megamorph. In the first turn he had a Blue Eye's Ultimate Dragon with 8000 attack. Exactly enough to wipe me out in one turn. One look of my hand...FUCK YEAH! Magic Cylinder! I set it and end my turn. The CPU must be thinking "LAWL! MY CHEETS R DA BEST! I WIN!" so he goes straight into the Battle Phase and my Cylinders do their magic. Beat Kiba with only one card.
#123786
Stacker. For each row, a light bounces back and forth, and you need to time the button press correctly so it lands on the lights below it (hence the lights stack up). You can get the worth-less-than-the-cost-of-playing small prize every time if you're good enough, but for the more valuable big prizes, 9 (or more) times out of 10 the game will let the last light slip past the landing point even if you time it right. This is not noted on the machine, so some players are convinced that they are learning how to time it when in actuality they are just feeding the machine (and unscrupulous company) money.
#123787
I've noticed that enemy planes in ''TomClancy's HAWX'' are capable of maneuvers that really should splatter the pilots, even with the series' lack of G-forces. Granted, considering I prefer the cockpit view in flight sims, they could just be doing basic Assistance OFF maneuvers without me noticing. Who am I kidding I've personally seen [=MiG-21s=] instantly changing heading by 90 degrees or more in a split second right in front of me.
#123788
Warcraft III's AI is irritating to say the least. A gaming group I used to be a part of once inserted a "Normal" com to balance a game's numbers. The battle was over ten minutes later, and replay showed that the cheating bastard had ''started'' with six Huntresses, two level 5 Heroes, and a fully-built Tier Two base. That event was referred to ever after as "WarCraft: The Wrath of Com." After that, we resolved to take the system down. In the process, we learned that the coms are a classic All-Seeing AI with EasyLogistics letting them target the weakest player ''en masse'' with all of their (larger than possible) armies, using top-tier units within the first ten minutes or less. This had a happy ending, though - we annihilated an attack of over eighty Abominations and six level 5 or higher heroes with ten Archers and a Priestess of the Moon (plus roughly fifty Moonwells). With their armies destroyed, the coms no longer had any resources. No resources meant no army meant a CurbStompBattle against what amounted to twenty workers.
#123789
I also played through Warcraft 3's story mode...Did you know Sylvanas has magical teleportation powers? She demonstrates them by teleporting right into your base to back-door you seconds after you killed her.
#123790
The Minesweeper clone Mines-Perfect openly and deliberately invokes this. When the "Murphy's Law" option is turned on, the computer becomes a cheating bastard - if there's a logical chance that a covered cell could conceal a mine, it ''will''. The program does offer other options to make it remarkably easy to play, even against Murphy.
#123791
I'm not sure if this is an example, but I'm saying it anyway. I was playing Super Street Fighter IV 3D Edition, and my (computer-controlled, of course) opponent was about to land from a jump. I used Akuma's ultra, Wrath of the Raging Demon (which is pretty much the only reason I use him, it's easy to use, unblockable with and does a crapton of damage even by ultra standards, as well as looking cool), and I am touching my opponent just before he lands (the attack will only hit a grounded foe), so you'd expect him to get hit. Instead, ''I get {{Shoryuken}}'d''. He managed to get a shoryuken out between hitting the ground and my attack registering. Is this even possible!?
#123792
Even Intermediate bots on ''LeagueOfLegends'' can be hard if people don't realize what they're in for. They have the godlike reflexes and are able to switch targets as fast as possible - this makes Ryze bot really deadly. However, they get gold for free even if they're dead most of the time. Shen bot literally leeroyed ''numerous'' times and got killed a good eleven times..then all of a sudden here he comes with almost completely full tank gear. Where the hell did he get that money? However the worst offense? I kill a level 18 Miss Fortune bot at the same time she kills a level 16 Corki - literally they died within no more than one or two seconds of each other. Before Corki's respawn timer is up, ''there she is'' marching down the centre lane. And no she didn't have revive - she has reinforce and ghost.
#123793
Another League of Legends example, on intermediate, and sometimes easy bots it is entirely possible that you will be teleporting to your base while standing in a bush (where you are INVISIBLE) and then a bot will just walk up without any line of sight which could have given you away and nuke you...while you're invisible...its frustrating as all hell when you think you've gotten away from them and all of the sudden they just "know" where you are.
#123794
The Cryengine AI is notorious for their unrelenting persistence in hunting down player characters and murdering them violently. Funnily enough, after three games the AI has remained largely unchanged as to its blatant superhuman advantages such as telescopic vision and pin-point accurate aim over the games' vast landscapes. This troper nearly choked on his own tongue when he turned away from an enemy he had just dropped only to be shot in the back by this bastards' gun, floating above his model as he pulled himself back to his feet. Said bastard picked it back up out of the air and proceeded to moonwalk behind cover once more. Quicksave, shutdown, went hiking.
#123795
Ever tried to install tools for designing GUIs in Perl on Windows? You start to wish you had some multivariable calculus to study for a much-needed break.
#123796
Star Wars Empire at War Auto-Resolve is blatantly cheating at this. I once sent three Star Destroyers vs a Level 1 Base with a Frigate - and lost all three destroyers. Not to mention the time I lost a Executor Class Destroyer against a lvl 1 Base...
#123797
That's nothing. This troper sent 4 Star Destroyers and a Marauder Cruiser to face 2 X-Wing Squadrons and a Correlian Corvette. I auto-resolved, and saw a single Star Destroyer there, the rest casualties.
#123798
This troper once was watching my brother play Assignment Ada in ResidentEvil4 when JJ came along. My brother his behind a cliff wall, and JJ, who was about 3 feet away from the rock, shot through a good 7 feet of the wall to kill Ada. And you can't do the same.
#123799
Tekken 6. Azazel, the SNKBoss from Hell. My main beef with him is that he has no animation for blocking, making it impossible to tell if your attack is going to hit him at ''all''. If you haven't had the pleasure of facing him, that may not make much sense. Let's just say that he only has one neutral stance in battle, and you'll never be able to tell if he ''is'' open for attack. It's such a pain. Also, I-No from ''Guilty Gear'' in Arcade Mode (that sound you just heard was the involuntary weeping of everyone who's faced her and lived to tell the tale) is a total whore and I hope that she suffers terribly.
#123800
When this troper was playing Risk on his iPhone, i attacked a area with 1 soldier and i had 13. I LOST ALL 13 UNITS to that one soldier.
#123801
The ''moderate'' difficulty enemy AI in ''RiseOfNations'' is able to rebuild cities that have '''just been nuked''' within '''thirty seconds''' of their destruction, and within two minutes, have a functional army coming from each city to counterattack the hell out of you. This troper once built ''twelve'' Nuclear Missile Silos and nuked every single Aztec city into flaming wreckage. Total nation reconstruction time: five minutes. The enemy rebuilt ''eight entire cities' worth'' of buildings, never running out of resources and never needing to make new citizens, which were nigh-invincible little bastards that would somehow survive a four-megaton nuke landing on their cities, even though they can be killed in seconds by a basic soldier. It then got its revenge on me, by building a colossal army of tanks and infantry that ''slaughtered'' my twice-as-big fighting force, and it ended up with '''me''' fighting it off on the coastlines of my own nation. Suffice to say that when I finally conquered the Aztecs, not many of his citizens survived.
#123802
Not sure if this example fits this trope or a different computer-related trope better, but this has happened to me in several different games where enemies drop little power ups or collectibles. Whenever I decide I need or want to focus on gathering a certain kind, I suddenly find myself flooded with the ones I ''don't'' want. Then if I decide that I'm going to switch to collecting a different one, the new one I want is suddenly as scarce as hen's teeth while the one I ''no longer need'' is dropping in abundance along with all the others. I have paused several games only to stare at the screen and ask myself how and why the hell this is happening. I swear it's like the computer can somehow read my mind and it purposely denies me of the very thing I actively seek.
#123803
MCP is more like it... *grumble*