<
 
GSBloodPiece
 

File

Flags

Properties

height2
radius2

States

Spawn: TNT1 A 0 BulletDisappear: GBLD F 2 GBLD F 1 A_SetTranslucent(0.8) GBLD F 1 A_SetTranslucent(0.6) GBLD F 1 A_SetTranslucent(0.4) GBLD F 1 A_SetTranslucent(0.2) TNT1 A 0 stop

Class Hierarchy

Classes defined in \DEC_GFX