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RevenantTracerNew
: RevenantTracer
replaces RevenantTracer
 

File

Flags

Properties

damage10
deathsound"S_GEEXP2"
height8
mass9999999
radius11
renderstyleNormal
seesound"skeleton/attack"
speed12

States

Spawn: TNT1 A 0 POSS A 0 A_Jump (128, "SpawnTrace") SpawnNotTrace: BBIL AA 2 Bright Loop SpawnTrace: BBI2 AA 2 Bright A_SeekerMissile(3, 6) TNT1 A 0 A_Playsound ("MISAIM") Loop Death: TNT1 A 0 A_NoBlocking FBXP A 8 Bright FBXP B 6 Bright FBXP C 4 Bright Stop

Class Hierarchy

Classes defined in \DOOMENEM