File
- Defined in \DOOMENEM
States
Death:
TNT1 A 0 A_JumpIf(CallACS("DisScore")==1, "DeathNormal")
TNT1 A 0 A_SpawnItemEx ("400_Score", 0, 0, 32, 0, 0, 1)
DeathNormal:
TNT1 A 0 A_GiveToTarget("ScoreItem", 400)
TNT1 A 0 A_SpawnItemEx("Coin_disappear", 0, 0, random (8, 40), random (2, 3), 0, random (4, 6), random(0, 360))
TROO I 8
TROO J 8 A_Scream
TROO K 6
TROO L 6 A_NoBlocking
TROO M -1
Stop
XDeath:
TNT1 A 0 A_JumpIf(CallACS("DisScore")==1, "XDeathNormal")
TNT1 A 1 A_SpawnItemEx ("400_Score", 0, 0, 32, 0, 0, 1)
XDeathNormal:
TNT1 A 0 A_GiveToTarget("ScoreItem", 400)
TNT1 A 0 A_SpawnItemEx("Coin_disappear", 0, 0, random (8, 40), random (2, 3), 0, random (4, 6), random(0, 360))
TROO N 5
TROO O 5 A_XScream
TROO P 5
TROO Q 5 A_NoBlocking
TROO RST 5
TROO U -1
Stop