File
- Defined in \DOOMENEM
Properties
radius | 48 |
States
Death:
TNT1 A 0 A_JumpIf(CallACS("DisScore")==1, "DeathNormal")
TNT1 A 0 A_SpawnItemEx ("1000_Score", 0, 0, 32, 0, 0, 1)
DeathNormal:
TNT1 A 0 A_GiveToTarget("ScoreItem", 1000)
BSPI J 20 A_Scream
BSPI K 7 A_NoBlocking
TNT1 AAA 0 A_SpawnItemEx("Coin_disappear", 0, 0, random (8, 40), random (2, 3), 0, random (4, 6), random(0, 360))
BSPI LMNO 7
BSPI P -1 A_BossDeath
Stop