File
- Defined in \DOOMENEM
Properties
bloodcolor | Blue |
mass | 999999 |
States
Death:
TNT1 A 0 A_JumpIf(CallACS("DisScore")==1, "DeathNormal")
TNT1 A 0 A_SpawnItemEx ("500_Score", 0, 0, 32, 0, 0, 1)
DeathNormal:
TNT1 A 0 A_GiveToTarget("ScoreItem", 500)
TNT1 A 0 A_SpawnItemEx("Coin_disappear", 0, 0, random (8, 40), random (2, 3), 0, random (4, 6), random(0, 360))
HEAD G 8
HEAD H 8 A_Scream
HEAD IJ 8
HEAD K 8 A_NoBlocking
HEAD L -1 A_SetFloorClip
Stop