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GSBulletPiece
 

File

Flags

Properties

alpha0.6
height2
radius2
renderstyleAdd
scale0.5

States

Spawn: TNT1 A 0 BulletDisappear: GSPF E 2 Bright GSPF E 1 Bright A_SetTranslucent(0.8) GSPF E 1 Bright A_SetTranslucent(0.6) GSPF E 1 Bright A_SetTranslucent(0.4) GSPF E 1 Bright A_SetTranslucent(0.2) TNT1 A 0 stop

Class Hierarchy

Classes defined in \DEC_VIP