File
- Defined in \effects\BDGIBS.txt
Flags
- -BLOODSPLATTER
- +CLIENTSIDEONLY
- +DOOMBOUNCE
- +FORCEXYBILLBOARD
- +MISSILE
- +MOVEWITHSECTOR
- +NOBLOCKMAP
- +NOTELEPORT
- -RANDOMIZE
- +ROLLCENTER
- +ROLLSPRITE
- +THRUACTORS
Properties
bouncefactor | 0.01 |
decal | BrutalBloodSplat |
game | Doom |
gravity | 0.6 |
height | 8 |
mass | 4 |
radius | 8 |
speed | 10 |
States
Spawn:
TNT1 A 0 NoDelay A_SpawnItem("BdBloodSpot", 0, 0, 0, 1)
TNT1 A 0 A_SetUserVar("user_rotationspeed", random(30, 50))
TNT1 A 0 A_SetUserVar("user_rotationspeed", user_rotationspeed * randompick(-1, 1))
TNT1 A 0 A_JumpIf(waterlevel >= 1, "Underwater")
TNT1 A 0 A_Jump(256, "Fly")
Underwater:
TNT1 A 0
Stop
Lying:
"----" A 1 A_JumpIf(GetCVar("bd_janitor") == 1, "Expiring") //If the janitor cvar is on, skip the infinite frame and go away after a random time instead
"----" A 100
Loop
Expiring:
"----" A random(60, 600)
TNT1 A 0 A_SpawnItemEx("CoolAndNewFlameTrailsLong", 0, 0, 0, 0, 0, 0)
stop
Class Hierarchy
Classes defined in \effects\BDGIBS.txt
- BdGib
- BdGibZombieArm
- BdGibShotgunGuyArm
- BdGibCommandoArm
- BdGibImpArm
- BdGibDemonArm
- BdGibZombieTopHalf
- BdGibShotgunGuyTopHalf
- BdGibDemonTopHalf
- BdGibImpSide
- BdGibGut
- BdGibZombieHead
- BdGibImpHead
- BdGibCommandoHead
- BdGibDemonHead1
- BdGibDemonHead2
- BdGibZombieLeg
- BdGibShotgunGuyLeg
- BdGibCommandoLeg
- BdGibImpLeg
- BdGibDemonLeg
- BdGibRevenantElbow
- BdGibRevenantArm
- BdGibRevenantBone
- BdGibZombieRibcage
- BdGibPainPiece1
- BdGibPainPiece2
- BdGibKnightTopHalf
- BdGibBaronTopHalf
- BdGibBaronLimb
- BdGibRevenantTopHalf
- BdGibKnightLeg
- BdGibKnightArm
- BdGibKnightHead
- BdGibVileTopHalf
- BdGibVilePiece
- BdGibSpiderLeg
- BdGibSpiderHead
- BdGibMastermindLeg
- BdGibMastermindJunk1
- BdGibMastermindJunk2
- BdGibPlasmaBurned
- BdGibBurnedRibcage
- BdGibBurnedGib
- BdGibBurnedArm
- BdGibBurnedLeg
- BdGibBurnedGut
- BdGibBurnedImpArm
- BdGibBurnedCacoTop
- BdGibLostSoulExplosion
- BdGibLostSoulExplosionSmall
- BdGibLostSoulFalling
- BdGibLostSoulCrashing
- BdGibLostSoulFragment
- BdGibCacoHorn
- BdGibCacoPiece1
- BdGibCacoPiece2
- BdGibCacoTop
- BdGibCacoTooth