<
BulletTrail
File
Defined in \BD_WEAP.txt
Flags
+
FORCEXYBILLBOARD
+
NOGRAVITY
+
NOINTERACTION
Properties
alpha
1.0
renderstyle
Add
scale
.025
States
Spawn: SPRK A 1 bright A_FadeOut(0.06) loop
Class Hierarchy
BulletTrail
Classes defined in \BD_WEAP.txt
BulletTracer
EnBulletPuff
WallPart
Spark_Spawner
RicochetSpark
RicochetBullet
BulletTrail
Casing_General
9mmCasing
ShotgunCasing
ChaingunCasing
BD_Clip
BD_ClipBox
BD_Shell
BD_ShellBox
BD_RocketAmmo
BD_RocketBox
BD_Cell
BD_CellPack