File
- Defined in \WEAPONS\BD_BFG.txt
Flags
- +DROPOFF
- +FIXMAPTHINGPOS
- +FLOORCLIP
- -FORCEXYBILLBOARD
- +GHOST
- +LOOKALLAROUND
- -MISSILE
- +NOGRAVITY
- +NOTAUTOAIMED
- +NOTELEPORT
- +THRUACTORS
Properties
+noblockmap | +MOVEWITHSECTOR |
+nointeraction | +NOCLIP |
alpha | .6 |
damage | 0 |
height | 1 |
mass | 1 |
radius | 1 |
renderstyle | Add |
scale | .17 |
translation | "192:207=112:127" |
States
Spawn:
TNT1 A 0
TNT1 A 0 A_JumpIf(GetCVAR("Bdoom_debris")==0,2)
TNT1 A 0 A_SpawnItem("BFGRailFlare")
PEXP ABCDEFGHIJKLM 1 bright A_FadeOut(0.1)
stop