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BFGGreenPlasmaShred
 

File

Flags

Properties

+noblockmap+MOVEWITHSECTOR
alpha.6
damage0
height1
mass1
radius1
renderstyleADD
scale.05
speed5
translation"192:207=112:127","240:247=9:12"

States

Spawn: PLSE ABCDE 1 bright A_SpawnItem("BFGGreenPlasmaShredTrail") stop

Class Hierarchy

Classes defined in \WEAPONS\BD_BFG.txt