File
- Defined in \things\DEAD.txt
Flags
Properties
//$sprite | GIBSZ0 |
damagefactor | "Avoid" 0.0 |
game | Doom |
States
- This class has no states.
Class Hierarchy
Classes defined in \things\DEAD.txt
- VeryDeadMarine
- VeryVeryDeadMarine
- VeryVeryDeadMarine2
- DeadMarineLegs
- AteMarine
- DeadMarineRipped
- DeadRippedOffMarine
- ADoomedSpaceMarine
- ADoomedSpaceMarine2
- DeadHalfMarine
- GutsPile
- GibsZ
- DeadDeadStick
- DeadLiveStick
- DeadBloodyTwitch
- DeadBloodyTwitchB
- DeadBloodyTwitchC
- HangingBody
- HangingPairOfLegs
- NSHangingBody
- NSHangingPairOfLegs
- Meat2C
- HangingDeadGuyNoLeg
- HangingLeg
- Meat3C
- NSHangingDeadGuyNoLeg
- NSHangingLeg
- DeadNonsolidTwitch
- DeadHangNoGuts
- DeadHangBNoBrain
- DeadHangTLookingDown
- DeadHangTLookingUp
- DeadHangTSkull
- DeadHangTNoBrain
- ColonGibs2
- SmallBloodPool2
- CrushedRemains
- PlayerJustGotCutInHalf