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DeadHangTSkull
: HangTSkull
replaces HangTSkull
 

File

Flags

Properties

bloodtype"DeadBlood"
damagefactor"Fire" 0.0
gibhealth30
health30
height64
radius16

States

Spawn: TNT1 A 0 HDB4 A 20 Goto Stand Stand: HDB4 A 90 loop Death: TNT1 A 0 A_SpawnItem ("DeadHangTSkull") Stop

Class Hierarchy

Classes defined in \things\DEAD.txt