File
- Defined in \things\DEAD.txt
Flags
- +CANPASS
- +CLIENTSIDEONLY
- +FLOORCLIP
- +FORCEXYBILLBOARD
- +MOVEWITHSECTOR
- +NOBLOCKMONST
- +NOTELEPORT
- +SHOOTABLE
- +THRUACTORS
Properties
damagefactor | "Crush" 50.0 "Normal" 2.0 |
health | 300 |
height | 6 |
mass | 1000 |
painchance | 255 |
radius | 10 |
States
Spawn:
HPLA A 1900
Loop
Class Hierarchy
Classes defined in \things\DEAD.txt
- VeryDeadMarine
- VeryVeryDeadMarine
- VeryVeryDeadMarine2
- DeadMarineLegs
- AteMarine
- DeadMarineRipped
- DeadRippedOffMarine
- ADoomedSpaceMarine
- ADoomedSpaceMarine2
- DeadHalfMarine
- GutsPile
- GibsZ
- DeadDeadStick
- DeadLiveStick
- DeadBloodyTwitch
- DeadBloodyTwitchB
- DeadBloodyTwitchC
- HangingBody
- HangingPairOfLegs
- NSHangingBody
- NSHangingPairOfLegs
- Meat2C
- HangingDeadGuyNoLeg
- HangingLeg
- Meat3C
- NSHangingDeadGuyNoLeg
- NSHangingLeg
- DeadNonsolidTwitch
- DeadHangNoGuts
- DeadHangBNoBrain
- DeadHangTLookingDown
- DeadHangTLookingUp
- DeadHangTSkull
- DeadHangTNoBrain
- ColonGibs2
- SmallBloodPool2
- CrushedRemains
- PlayerJustGotCutInHalf