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TreasureChest_Coin
: SwitchingDecoration
 

File

Flags

Properties

//$categoryTreasureChests
activationTHINGSPEC_Activate
height26
radius13

States

Spawn: GSCH A -1 Stop Active: TNT1 A 0 A_PlaySound("DSCHEST") GSCH BDE 2 End: TNT1 A 0 A_SpawnItemEx("Coin_disappear",random(-16,16),random(-4,-16),random(16,32)) TNT1 A 0 A_SpawnItemEx("Coin_disappear",random(-16,16),random(-4,-16),random(16,32)) TNT1 A 0 A_SpawnItemEx("Coin_disappear",random(-16,16),random(-4,-16),random(16,32)) TNT1 A 0 A_SpawnItemEx("Coin_disappear",random(-16,16),random(-4,-16),random(16,32)) TNT1 A 0 A_SpawnItemEx("Coin_disappear",random(-16,16),random(-4,-16),random(16,32)) TNT1 A 0 A_SpawnItemEx("Coin_disappear",random(-16,16),random(-4,-16),random(16,32)) TNT1 A 0 A_SpawnItemEx("Coin_disappear",random(-16,16),random(-4,-16),random(16,32)) TNT1 A 0 A_SpawnItemEx("Coin_disappear",random(-16,16),random(-4,-16),random(16,32)) TNT1 A 0 A_UnsetSolid GSCH E -1 Stop

Class Hierarchy

Classes defined in \DEC_PROP