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ShortTorch_Blue
: ShortBlueTorch
replaces ShortBlueTorch
 

File

Properties

height45
radius6
scale.6

States

Spawn: TNT1 A 0 NoDelay A_JumpIf(GetCVAR("bdoom_Flames")==0,"NoHalo") TNT1 A 0 A_jumpif(CheckClass("ShortTorch_Green",AAPTR_DEFAULT),4) TNT1 A 0 A_jumpif(CheckClass("ShortTorch_Blue",AAPTR_DEFAULT),2) TNT1 A 0 A_SpawnItemEx("RedFlare_ShortTorch", 0,0,36, 0,0,0,0,SXF_SETMASTER) goto animation TNT1 A 0 A_SpawnItemEx("BlueFlare_ShortTorch", 0,0,36, 0,0,0,0,SXF_SETMASTER) goto animation TNT1 A 0 A_SpawnItemEx("GreenFlare_ShortTorch", 0,0,36, 0,0,0,0,SXF_SETMASTER) goto animation Animation: STRB ABCDEFGHIJKLMNOPQR 2 bright TNT1 A 0 A_JumpIf(GetCVAR("bdoom_Flames")==0,"NoHalo") loop NoHalo: TNT1 A 0 A_RemoveChildren(1,RMVF_EVERYTHING) STRB ABCDEFGHIJKLMNOPQR 2 bright goto spawn

Class Hierarchy

Classes defined in \Objects\BD_LIGHT.txt