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D_DoomguyHand
 

File

Flags

Properties

+noblockmap+MOVEWITHSECTOR
alpha1.0
bloodtypeBloodSpatter
bouncefactor0.3
bouncesound"gibs/meatland"
bouncetypenone
damage0
deathsound""
gravity0.6
health99999
height4
mass1
radius8
renderstyleTranslucent
seesound""
translation"0:255=0:255"

States

Spawn: goto death

Class Hierarchy

Classes defined in \BD_DGUY.txt