File
- Defined in \things\FIREWORKS.txt
Flags
States
Spawn:
TNT1 A 2
TNT1 A 2 A_PlaySound("explosions/far")
TNT1 A 0 A_CustomMissile ("HeavyExplosionSmoke", 0, 0, random (0, 360), 2, random (0, 360))
TNT1 A 0 A_CustomMissile ("ExplosionSmoke", 0, 0, random (0, 360), 2, random (0, 360))
TNT1 A 0 A_SpawnItemEx ("ExplosionFlare",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0)
TNT1 AAAA 0 A_CustomMissile ("ExplosionFlames", 0, 0, random (0, 360), 2, random (0, 360))
Stop