File
- Defined in \things\FIREWORKS.txt
Flags
Properties
pushfactor | 0.2 |
States
Spawn:
BAR1 ABCDEFGHIJKLM 4
Loop
Death:
BAR1 A 1 BRIGHT
BEXP ABCD 2 BRIGHT
TNT1 A 0 A_NoBlocking
TNT1 A 0 A_Fall
TNT1 A 0 A_SpawnItemEx ("BdExplosionBig",0,0,30,0,0,0,0,SXF_NOCHECKPOSITION,0)
TNT1 A 0 A_SpawnItem("SmokeColumn")
TNT1 A 300 BRIGHT A_BarrelDestroy //This will STOP unless we're in a multiplayer game with barrel respawning
TNT1 A 5 A_Respawn
Wait